RimWorld

RimWorld

615 ratings
Alpha Props - Parks and Gardens
3
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5, 1.6
File Size
Posted
Updated
9.149 MB
Jan 24, 2024 @ 2:54am
Jul 2 @ 11:10pm
6 Change Notes ( view )

Subscribe to download
Alpha Props - Parks and Gardens

Description
[www.patreon.com]

Features

Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme.

From planters to fountains, flowers, hedges and all sorts of outdoorsy decorations, this mod will allow you to spice up all your gardens and parks with beautiful and skillfully drawn (I'm perfect, yes) structures. Most of them can also be painted using tinctoria!

The mod also introduces buildable props to the VE Props system: floors, walls, and certain "functional" props will require materials and work to build, instead of silver, and the colonists need to do the job.

And what's best, since it uses VE Props menu, the mod can add 150 new things to the game without cluttering your architect menus!

Content





Issues

No issues known at the moment. If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted

I'M NOT KIDDING, I'LL DELETE ALL YOUR MESSAGES AND PEE ON YOUR PILLOW. PLEASE STOP ASKING ME TO DO THIS FOR KINKY PURPOSES.

Future plans

Oh you can bet I will add new things!

FAQ

Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not no be messed up.

Q: Does this need Biotech DLC, Alpha Animals / Biomes / etc
A: No, this only needs VE - Props

Q: Does this work with Combat Extended?
A: This one should be 100% compatible. Gods, I hope so. Unless the fountains are using the wrong ammo (7.62 mm water might be needed)

Q: Can you rotate the props?
A: If you can, you can

Q: Reeee this is bloat! I like my things that add things to add less things to the thing!!!
A: Understandable. The props will hurt you even if I condensed them all in their own menu, inside their own button. They whisper at you, in the dark of the night. "Bloaaaat, bloaaaaaaat". They seek your soul, and find you lacking.

Q: These don't work with the blueprints mod anymore!
A: Use Izk's updated version, which fixes the bugs from the currently unsupported version: Get the forked blueprints mod here: https://steamcommunity.com/workshop/filedetails/?id=3150588521

Changelog

v1.0: Release. (24/01/24)
Full changelog on GitHub

Credits

Thanks to Acarii for all the testing
YMS, huge inspiration: Web[yms.main.jp]
Some inspiration and designs from licensed Modern Exteriors resource by LimeZu: Web[limezu.itch.io]

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
Popular Discussions View All (2)
11
Apr 8 @ 2:36pm
PINNED: Suggestions
Sarg Bjornson
3
Jan 24, 2024 @ 8:58am
PINNED: Bug Reports
Sarg Bjornson
82 Comments
Sarg Bjornson  [author] Jul 2 @ 11:13pm 
v3.0:

Updated to RimWorld 1.6
Deankiller Turnupseed May 5 @ 4:00pm 
do these spawn with real ruins?
Sarg Bjornson  [author] Apr 16 @ 1:58am 
It should all be there
THEZOLF Apr 16 @ 1:51am 
I was lost and confused for a while cause I couldn't find the zen sand then I checked the props button from VE to find it there now lol
Sarg Bjornson  [author] Apr 5 @ 10:46pm 
You still have either this mod or the Framework outdated
BigGovernment Apr 5 @ 4:53pm 
Still having the issue after confirming VEF is updated. I wiped the folders and re-downloaded it.
Sarg Bjornson  [author] Apr 3 @ 10:52pm 
You guys have an outdated copy of the VE Framework. Verify integrity of game files to force Steam to do its fucking job
Ollie_Greenhorn Apr 3 @ 7:11pm 
Here to report same thing as Menegucci, love this mod tho!
Menegucci Apr 3 @ 6:21pm 
Sarg, somehow the functional streetlights are in the Furniture tab instead of the Props one. Is this intentional?
NerdGamer Apr 3 @ 1:34am 
Yup realized that now haha... yeah makes sense