Total War: WARHAMMER III

Total War: WARHAMMER III

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Ulther Stonehammer and the Dragon Company of Karak Ungor (Ready for 6.1.2)
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File Size
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621.814 MB
Jan 12, 2024 @ 12:59pm
Mar 30 @ 4:59am
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Ulther Stonehammer and the Dragon Company of Karak Ungor (Ready for 6.1.2)

Description
What does this mod do?
This mod adds Ulther Stonehammer and his company as a Legendary Lord and Regiment of Renown to added to all dwarven factions including the smaller ones

Attention
You need Mixer's Unlocker for the mod to function properly.

Description
Prince Ulther, Son of Ulfar: A Reluctant Heir with a Dragon's Duty
Prince Ulther, known for his carefree demeanor, faces the unusual inheritance of the throne of Karak-Ungor as his father, King Ulfar Stonehammer, lies on his deathbed. Ulther, initially indifferent, is confronted with the serious responsibility of not only taking the throne but also fulfilling an urgent duty.

The dying king bequeaths to his son not just the rulership of Karak-Ungor but also the task of eradicating the Chaos Dwarfs and the Goblins. Ulther must assemble a battle-hardened group, the Dragon Company, and send them on a perilous mission.

The humorous interaction between father and son, marked by Ulther's preference for hammers, adds a light-hearted touch to the story. However, the narrative comes to an abrupt end as the king passes away, leaving Ulther with a dragon-carved standard and the burden of duty.

My Interpretation
Ulther Stonehammer and His Company are early veterans of Warhammer tabletop games. They and their dwarfes only appeared in the third edition and were never featured again. I am aware that the original models look different from mine; I have attempted to depict Ulther as I believe Games Workshop would have portrayed him in the 8th edition of Warhammer. So, the mod has become a small love letter to one of my favorite characters.

The Mod
After completing the task given in the initial round, the mod adds Ulther as a Legendary Lord and his Dragon Company as a Regiment of Renown for Karaz-a-Karak (Thorgrim), Karak Izor (Belegar) and Karak Kadrin (Ungrim).

Is the mod save-game compatible?
Yes

Will the AI recruit the lord?
The AI will not recruit Ulther, Borri, and the RoR. The reason is simple: the underlying script would become too complex, leading to errors. However, I will not rest and will continue to improve the script so that in the future, it may be possible.

Will there be Supmod support
In short, no.
The last time the mod was released, I tried to please "everyone," and it didn't work out.
So, I will "only" focus on the main mod. However, this also means that you are free to do whatever you want with my mod. Want a translation? Or TTC support or an SFO version? Feel completely free to do whatever you like. I look forward to seeing what will come of it.

Feel free to do whatever you want with my mod!
Feedback is always welcome!

Update
  • Ulther's health points have been reduced.
  • The ranged damage, as well as the health points of the Dragon Company, have been decreased.
  • Troubleshooting in the script, Ulther's mission, and Ulther himself are now only visible and recruitable for Karaz a Karak.
  • The mod is now compatible with The Old World mod.
  • Balancing for the ancillaries
  • Ulther's beard is now red, as described in the lore. The textures have been updated to Ultra HD/4K using AI.
  • In Patch 4.2, Borri Forkbeard has returned to the company.
  • In Patch 5.0, Ulther is now available for Karaz-a-Karak (Thorgrim), Karak Izor (Belegar), and Karak Kadrin (Ungrim).
  • The mod is no longer compatible with TOW due to some issues.
  • With the latest update, the mod is now available to all dwarven factions when played by the player. Even the smaller factions.

Submod&Translations
Popular Discussions View All (1)
2
Jun 4, 2024 @ 9:38pm
PINNED: Bug Reporting
Johann Höllentaucher
103 Comments
Sir Nicholas Apr 7 @ 7:39pm 
Ooh the mod is not compatible with TOW :( That's why i never got this supreme version of Ulther
Johann Höllentaucher  [author] Mar 21 @ 10:01am 
I have fixed the error. The mod now works for all dwarf factions, including the smaller ones.
Johann Höllentaucher  [author] Mar 13 @ 10:19am 
Thanks for your help, I tried to fix it but currently I can't solve the problem.
grimnar42600 Mar 12 @ 11:58pm 
OK to clarify in custom battles with every other mod besides Ulther MCT and Mixu disabled they only show as visible with Thorgrim Ungrim and Belegar how ever Belegar is Clan Angrund in the faction lists
grimnar42600 Mar 12 @ 11:14pm 
I am running a campaign as Malaki in immortal Empires expanded and have confederated Karaz a Karak so could recruit him but can't see him. Same thing happens in custom battles with the other factions
Johann Höllentaucher  [author] Mar 12 @ 7:06am 
Thanks for your help! Can you recruit him in Immortal Empires as well, or only in custom battles? I’m currently narrowing down the issue.
grimnar42600 Mar 12 @ 2:54am 
Yeah I checked a couple of others same thing but then why can you recruit him as another faction but can't see model ? Or his company or hero.
Johann Höllentaucher  [author] Mar 11 @ 9:26am 
Oh, that could be because it is only playable for Thorgrim, Ungrimm and Belegar. Thanks, I'll check the settings,
grimnar42600 Mar 10 @ 12:38am 
I have been trying to work out why he goes invisible so far if you play as Malaki the problem occurs will try other dwarf factions. At least in custom battles
Johann Höllentaucher  [author] Feb 9 @ 3:50am 
@paolooloap89:
Hi, this is a bug that I haven't been able to replicate yet. I suspect that it is related to another mod.