Source Filmmaker

Source Filmmaker

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(SFM) Map Pack #7
   
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Tags: SFM
File Size
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922.106 KB
Jan 6 @ 11:07am
1 Change Note ( view )

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(SFM) Map Pack #7

In 1 collection by Stefano (Commissions Open)
Maps from Gmod (and other Source Games) over SFM
96 items
Description
READ THE DESCRIPTION, IT'S IMPORTANT!
[Steam doesn't let me upload the maps directly, so I use this for the moment (remove the spaces in order to have the link working and YES, the link WORKS) https : // www . mediafire . com/file_premium/tb7v6j5allqydwk/%2528SFM%2529_Map_Pack_%25237 . rar/file ]

Maps made by https://steamcommunity.com/id/sunabouzu , https://steamcommunity.com/id/Effluvia , https://steamcommunity.com/id/redrogue0630 , https://steamcommunity.com/id/evil-ash , https://steamcommunity.com/id/Prizvan2 , Senast ( https://gamebanana.com/mods/146209 ) , https://steamcommunity.com/profiles/76561198047656854 , https://steamcommunity.com/id/vixdev , https://steamcommunity.com/id/Kekelisk , https://steamcommunity.com/profiles/76561198010803276 .
Converted and ported over SFM by me.

So, I noticed SFM could use some maps from GMod, and so...I decided to convert some of them and release them here, so people can use them.

In case of "shining models" in the map, copy and paste in the console (of SFM) the code "mat_specular 0".
They require CS:S and both HL2 episodes content, in order to work properly.

Note: I JUST converted the map for SFM, so for any bug or error, that's because it's like that even in the original version...but the least I can do, is fixing some minor stuff, such as the "black water" or the "black sky" (the "painted" type).
In any case, I hope you like them.

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If you want to donate in order to support my workshop and my future addons: [www.paypal.com] (I also accept Steam Gift Cards) .
Do you want to commission something? Come to my profile and contact me, but make sure to read the " Commissions Info Post" window first, in order to know what I can do.
I can assure you'll have the model (or map) in less than 1 day or 2 (unless "real life" gets in the way).
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Name of the maps (from the left to the right):
*sfm_CinemaTheatron
*sfm_CityFromCryOfFear
*sfm_HarshWinter
*sfm_RealBedroomScan
*sfm_section
*sfm_Submerge
*sfm_tunnel
*sfm_VoidEdge
*sfm_YP_SintracorpOffice
3 Comments
MARK2580 Jan 10 @ 4:43am 
SFM can load most maps, the main thing is that the limits of its engine version are not exceeded, and for reflections, env_cubemap with a size of 128x128 and higher is used, otherwise there will be artifacts.
P.S. - for some reason I didn’t see a link to myself or to the submerge map (it’s in the screenshots)
mits Jan 8 @ 4:27pm 
@SFMspideyfan. Download the mediafire link and unzip the contents. there should be a "map" folder, drag and drop it into SFM's usermod folder (steamapps/common/sourcefilmmaker/game/usermod)
SFMspideyfan. Jan 6 @ 12:55pm 
the maps are cool but what,s the media fire file link for? and how do i put it?