Space Engineers

Space Engineers

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SDX Creative World
   
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Type: World
Mod category: Experimental
File Size
Posted
Updated
45.005 MB
Dec 13, 2023 @ 3:17pm
Sep 26, 2025 @ 1:17pm
17 Change Notes ( view )

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SDX Creative World

Description
SDX Creative World

Updated: 26.09.25

  • Contains current speed configs
  • Contains up to date SignalProducerConfig
  • Removed mods specific to server setup(not needed for a local creative world)
  • Currently set as offline but can be set to Friends if you want friends to join you
  • Removed the mod Undo as it was preventing friends from joining the world

Note!!: This is not a survival world its purely to design ships in creative mode for the server use.
Ofc you could prob spawn a few planets in and slap a few rovers down on the planet. And
then save the world, edit it settings to survival and open it again. But it isent intended and the world
doesnt contain anything except whats needed to design ships.

Mods removed

Mod: Undo

If your not planning to have friends with you in creative just readd this
Go to main menu click Load Game, select world and then Edit Settings and hit the Mods button. Find the mod Undo on the left hand side and add it to the right hand side and just load the creative world back up.

https://steamcommunity.com/sharedfiles/filedetails/?id=2817339481

Removed Mod Expanse Logo pack: Mod failure not managed



SD Wiki

https://wiki.sigmadraconis.games/en/spaceengies/expanse/home


New Player Guide

https://wiki.sigmadraconis.games/en/spaceengies/expanse/new-player-guide



Server World Map

http://ionstar.com/expanse/
42 Comments
May 21 @ 2:02am 
@Elsea creative world for SDX2 will be released and maintained officially by the SDG staff (idk when)
Raidfire  [author]
May 17 @ 11:29pm 
That will prob be made by someone at Sigma. I was just a player when i made this.
May 6 @ 11:26pm 
When will the updated sdx2 creative world be released?
Sep 25, 2025 @ 3:02pm 
i seem to be unable to start the world because it says "there was an error while loading the world, please check log for more information"
Sep 19, 2025 @ 7:04am 
Yes I am aware, I was letting you know you still have some conflicting mods in Your World
Raidfire  [author]
Sep 19, 2025 @ 7:02am 
I dont manage the mods. That is someone else on Sigma.
Sep 19, 2025 @ 6:49am 
I'm not subbed to it nor is it on the world mod list, but I did find something interesting,
Rebels Lights 1.2.01 seems to be conflicted with another in the world save. that is causing a misalignment upon re-entering the world.
https://imgur.com/a/uK94y18
https://imgur.com/a/4VPFAtZ
Raidfire  [author]
Sep 19, 2025 @ 6:23am 
If you used the creative world you would auto sub to it. Because the mod is added to the workshop world
Sep 19, 2025 @ 6:22am 
Expanse Nation Armor LOGO V1.8 isn't on the mod list to remove or unsubscribe from my account as I have never subs to it, the world will now load however but does not save, when re-entering the world all save items are gone.
Raidfire  [author]
Sep 18, 2025 @ 6:23am 
Remove the Expanse Nation Armor LOGO V1.8 from your local save and your good. Someone didnt maintain their mod it seems. Ill update this workshop save in an hour or two.