Space Engineers

Space Engineers

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Advanced Gravity Shotgun
   
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Type: World
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519.517 KB
Sep 3, 2014 @ 2:16pm
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Advanced Gravity Shotgun

In 1 collection by gFleka
Mad scientist fleka's forbidden contraptions
15 items
Description
This is just the simples possible gravity shotgun I could come up with. Uses some cool features!
Be sure to read more about this -> Space Engineers Gravity Shorgun[space-engineer.net]
This thing was inspired by BradPhusion's spherical gravity video and my force field doors[space-engineer.net].
6 Comments
Obscillesk Sep 5, 2014 @ 9:06am 
I think so, at least if gravity works on players and rocks the same. I was testing my starburst on myself at one point and noticed that 24G peaked at 145m/s or so.
Only Mostly Here Sep 5, 2014 @ 5:18am 
Yeah, after further tests with a thicker H.Armour layer, I've noticed the first layer stays relatively unscathed, but the blob of rocks clips through and gets lodged in further layers, ripping them apart. Very strange, since that happens even when my game is otherwise running perfectly smoothly. Can rocks go past the 105m/s speed limit? That would help explain some of the weirdness.
gFleka  [author] Sep 5, 2014 @ 5:08am 
Glad you found the problem, my website is also fixed :D Hosting provider had issues moving my website to another server -.-
Only Mostly Here Sep 5, 2014 @ 4:16am 
OK, thanks. It must be clipping issues then. Thought it was odd that it could rip through 8+ layers of light armour, but barely even dent the single heavy layer target... Bad luck with the website there too. :(
gFleka  [author] Sep 4, 2014 @ 7:26pm 
Yea, sorry my website had some issues so it had to be restored and I have lost the gravity shotgun post...I will have to rewrite it :(.
No, no tricks, the only thing I noticed is that the majority of the rocks fly straight through the armor while a few stay inside and damage it slowly from within :)
Only Mostly Here Sep 4, 2014 @ 5:20pm 
I have a very similar design, but have been unable to penetrate even a single heavy armour layer, even with a full 'charge' of rocks (object limit at only 64) and ~28G of acceleration. Is there any particular trick you have used to increase potency, or am I running into performance/object limit issues? Your 'read more' link doesn't appear to work.