Source Filmmaker

Source Filmmaker

82 ratings
Lethal Company - Player
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
17.423 MB
Nov 25, 2023 @ 11:15am
1 Change Note ( view )

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Lethal Company - Player

Description
~ Asset, great great asset ~

Includes:
lethal_company\player.mdl
29 Comments
Mr. Washy Washy Dec 16, 2024 @ 4:21pm 
uh sure! sorry for the late response
9joao6  [author] Dec 12, 2024 @ 6:03pm 
The models aren't mine, do what you want with them
Mr. Washy Washy Dec 12, 2024 @ 11:23am 
Hey! Is there any way I can use this for a thumbnail in a video?
Catnap785 Films Nov 20, 2024 @ 4:55pm 
Can I use your models for a animation, I'll make sure to credit you in the video description
Swamp Horse Jul 21, 2024 @ 10:30am 
Is there any chance you can add the other player suits in the future?
BagOfRustyNails Feb 2, 2024 @ 12:35pm 
It'd be really awesome if you added all the cosmetic hats n' stuff from the "More Company" mod
Waltuh Jan 2, 2024 @ 2:39pm 
could you add the other skins and sequences animation? pretty pls
Shimpo Dec 19, 2023 @ 5:07pm 
Hey dude, I have one problem with this, when I rig it, I have to use universally rig, and the only way that one of the arms can look normal is if the elbow bends the wrong way
9joao6  [author] Dec 17, 2023 @ 12:46pm 
@Keller Max
I used Asset Ripper to extract the audio and textures, and Asset Studio to extract the models, the slowest part of the process by an extreme margin, since:

- each file takes at least 10 minutes to open;

- each shader file encountered pauses the opening process to tell you that it can't open it, and you have to press OK to continue;

- many of the game's models are unrenamed from their Blender primitives, so there's a lot of Spheres, Cubes, BezierCurves and other unhelpful names to comb through to check if they're of any use;

- if you try to open the game's folder instead to save time, and you somehow have the patience to click OK on every single shader error popup to reach the end, the program will crash once you try to extract any single file anyway.

It's an agonizing process, and I wish I knew of a better way to do it.
Keller Max Dec 16, 2023 @ 7:15am 
How did you even get those models? I've used all possible rippers/extractors and without luck.