Arma 3
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Drongos Active Protection System compat
   
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Data Type: Mod
File Size
Posted
Updated
105.137 KB
Nov 8, 2023 @ 4:57am
Mar 21 @ 2:32am
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Drongos Active Protection System compat

Description
Modified from DAPS for Operation Trebuchet (template), so all credit goes to Drongo
https://steamcommunity.com/sharedfiles/filedetails/?id=1979376691

Compat classnames can be found in "DefineVehicles.sqf" stored in the mod folder.

Old list can be found here:
https://steamcommunity.com/workshop/filedetails/discussion/1447351824/3814034023687309174/

Only tested in SP! But new bikeys are also created.

Notable infos:
--1 Mostly take care of vehicles from CUP (CFP), RHS, OPTRE (and some of its side mods). Others include Sab air, mechas (Macross, HMCS), T100X (rail gun and coil gun), 3CB (BAF, factions) , Firewill's aircrafts, A3_Aegis (Atlas, OPFOR), 2035- Russian Armed Forces, USAF 2019, Super vehicle overhaul (SVO, TVO), VME PLA, PLA Armored Vehicles Pack.
--2 M2 Bradly uses iron fist now, as IRL.
--3 Since US army is still looking for a suitable APS for stryker fleet, I assign generic APS light to them.
--4 I assume the follwing aircrafts have equiped with AAQ-24 Nemesis DIRCM: CH/MH47E, AH64D/E, AH1Z, UH/MH60M, MV/CV22, V280 Valor, C130J, AC130W/J, RAH66, CH/MH53E, CH46E, KC135, C17, Euro Tiger.
--5 OPTRE's APS loadouts are all fictional, not assigned accroding to HALO games.
--6 Advanced Russian aircrafts (KA50/52, MI28, SU34, SU35, SU47,MI24G/mk3, etc) are all using Vitebsk DIRCM.But for others (MI17,MI24, SU25), only those in advanced factions (AFRF, CSAT, AAF, PLA) are lucky. Same rule for land vehicles.
--7 Since Drongo assigns generic APS light on vanilla MRAPs, so those from CUP and RHS are also lucky. (disabled)
--8 M1A2TUSK (2003) from CFP does not use APS (date specific vehicles will be taken into consideration).
--9 RHS T14 and T15 have Drongo's version of Afganit APS now, on top of RHS' own APS.
--10 I assume Japanese Type 10 MBT has iron fist, but no APS on Type 90 (cause it did not recive notible upgrades). French Leclerc MBT will get AMAP.


Known issues:
(You may try my alternate version: https://steamcommunity.com/sharedfiles/filedetails/?id=3448838353 )
--Some vehciles have been added in the compat list, but still can not add DAPS to them, wired.
--Errors spam in RPT, like these ones:

Error position: <DAPS_fnc_DisableAPSAll;
Error Undefined variable in expression: daps_fnc_disableapsall
Error position: <DAPS_fnc_StartNewDefinitions;
Error Undefined variable in expression: daps_fnc_startnewdefinitions
16:57:01 Error 表达式中未定义的变量:daps_fnc_disableapsall
16:57:01 File DAPShalo\Start.sqf..., line 10
16:57:01 Error position: <DAPS_fnc_DisableAPSAll;
sleep 2;
cal>

They can also found in the original mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1979376691
But I made several tests with a bunch of mods, suggesting that DAPS still capable of intercepting incoming ATGMs and RPGs, if FPS is not too low.


Special thanks:
Drongos (for DAPS and his compat template)
HazmatGamer (his SVO mods collect a bunch of vehicle classnames, saved me a lot of time)
https://steamcommunity.com/workshop/filedetails/?id=2560190035
18 Comments
C8H11NO2 Mar 23 @ 8:05am 
@HBAOplus Well ,then let it be. You did your best, and that's good enough.
HBAOplus  [author] Mar 23 @ 7:41am 
@C8H11NO2
I'm afraid I can not fix it due to lack of coding skills:steamsad:
C8H11NO2 Mar 23 @ 7:03am 
@HBAOplus NO,it's working great. I mean when I trying to reload it when there is a supply vehicle ,it's still the number when I used it.
HBAOplus  [author] Mar 23 @ 1:29am 
@C8H11NO2
Sorry I don't get your mind clearly. If you mean AbramsX still do not have Active Protection System even when used this compat mod, you should try this one:
https://steamcommunity.com/sharedfiles/filedetails/?id=3448838353
C8H11NO2 Mar 23 @ 1:24am 
@HBAOplus I texted with ACE3 yesterday ,and at least the Abrams X and the AFRF PLA vehicles cannot be reloaded.
HBAOplus  [author] Mar 22 @ 7:26pm 
@C8H11NO2
You mean the tank has DAPS loaded, but when running out of intercept ammos, it can not be refilled?
In the main mod page, Drongo says "press DAPS key ("Delete" by default, can rebinding in CBA settings) will attempt to rearm the APS on the player vehicles if a supply vehicle is nearby". I don't test yet if it works when ACE3 loaded.
C8H11NO2 Mar 22 @ 12:40pm 
@HBAOplus Why can't some mods' vehicles reload APS ?
C8H11NO2 Mar 18 @ 9:00am 
@HBAOplus
That's perfect. Thanks
HBAOplus  [author] Mar 18 @ 6:40am 
@C8H11NO2
Ok, I will make Abrams-X compat with Trophy HV in the next update:steamthis:
C8H11NO2 Mar 18 @ 6:26am 
@HBAOplus
I just asked him about APS in his March 14's update ,then he recommended your mod to me ,and rejected to update APS or ERA. That's why i'm here.And you can see it in armor talk in his Channel.