Counter-Strike 2

Counter-Strike 2

383 ratings
Cobblestone 2015
6
3
6
6
2
3
2
   
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Tags: CS2, Map
File Size
Posted
Updated
443.973 MB
Nov 2, 2023 @ 5:11pm
Jun 27, 2024 @ 1:44pm
5 Change Notes ( view )

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Cobblestone 2015

In 1 collection by silverty
Old Ported Maps
2 items
Description
This is a direct port of Cobblestone's most favoured version to date, which is the 2015 version of the map. You all know what Cobblestone is guys.
I was able to pack the radar so it shouldn't be a problem. However, if you just want to download it another way here it is: https://drive.google.com/drive/folders/1wKJZnaThNTs78Tm5CgsConGgb6lWhu58?usp=sharing

Credit:
Valve - for making the map and this update of the map
3kliksphilip - for decompiling the S1 version of the map and bringing it to a compilable state
64 Comments
cookies.dll Jan 31 @ 12:03am 
Comment on my profile if you would like to join my lil Old Maps community and join some 5v5's on this map! :)
Lukasheq Nov 3, 2024 @ 3:48am 
Nice Nostalgia:steamsad:
Майор Клиторчук Aug 6, 2024 @ 4:32pm 
Guys, check out my sticker at the link :steammocking:
Чуваки, зацените мою наклейку по ссылке пожожа :steamhappy:

https://steamcommunity.com/sharedfiles/filedetails/?id=3240356393
emcazxer Aug 3, 2024 @ 4:32pm 
can you add "special" game mod please
lorenzo Jul 21, 2024 @ 8:24am 
still some spots u can see through the map eg on B if u look at the towers, lighting still not optimal
Sideways Jun 20, 2024 @ 5:49am 
You really need to fix the lighting issues, otherwise good port.
salt Jun 2, 2024 @ 8:23am 
Great port. No idea what the lighting complaints are coz it's fine to me.
I played casual. Don't expect much from the bots - they don't tend to come B for example. But great for nostalgia
gramvoller Depressionist May 17, 2024 @ 2:26pm 
-rep
WTF IS THIS LIGHTING?
YOU ARE A LAZY ***************
Not recommended.
You destroyed my life with this map.
Disgusting port!
Pershing May 16, 2024 @ 7:18am 
Polecam
Reeed Apr 24, 2024 @ 12:45am 
can u fix the lighting please? would appreciate it
sometimes the transition when players walk into shadows looks very unnatural