Europa Universalis IV

Europa Universalis IV

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Ante Bellum - The Lost World
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55.863 MB
Oct 23, 2023 @ 2:23am
May 13 @ 5:19am
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Ante Bellum - The Lost World

Description
Steam Version - Version 0.7.0 - Build 4: Kataqart - 12 May 2025

About

In the aftermath of the Second Punic War, Carthage teetered on the brink of collapse. Seeking refuge from the rapacious grip of Rome, the legendary Hannibal Barca boldly led an expedition westward into uncharted territories. Under his sagacious leadership, Carthage defied all odds, establishing a new foothold on the distant continent.

Centuries passed, this new continent have witnessed the rise of Carthaginian dominance through astute trade and harmonious cohabitation with indigenous peoples. Yet, as new threats loom ominously from across the sea, the absence of Hannibal's guiding hand leaves Carthage facing a crossroads. Will they succumb once more to the tide of history, or will they rise united to reclaim their ancestral legacy?

Legacy of Rome
- The continuation of Arkerios's submod combines with my own contents, featuring new missions, events, disasters, cultures, subject types, dynamic province names, factions, government reforms and much more for Byzantium to Roman Empire.
- Updated Persian assimilation bonuses to fit in Ante Bellum lore. Auto-spreading of colonial nation's primary culture.
- Expansion of Rome content into East Asia, restoring Rome by other contenders like Epirus, Serbia, Russian Princes, Rum, Latin Empire, Prydain, Visigoths, Poland, Aquitaine, Swabia, Ravenna and Capua.

Heirs of Alexander
- Expansion of Nicaea into Hellenic Empire, with expanded missions, events, mechanics, Hellenization, Diadochi subjects
- Rework of Government Mechanic graphics, Romanization Menu, new Trade Company upgrades, Game Rules, Rome Preset Colonial Nations.
- Performance optimization: beside many flavors and QoL updates, TLW now also rewrote lots of laggy stuffs from vanilla EU4 and AB. Playing with TLW can much your game MUCH FASTER than playing standalone AB. More flavor events, Game Rules, Nicaea and Persian tweaks.

Rebirth of Carthage - in development

- Sons and daughters of Carthage in the new world. New setup of North East America, with new technology group, events, decisions, disasters, subject types, the Punic League mechanic, religion flavors, Game Rules, custom bookmark GUIs, Dynamic Conversion system. Mission tree of the Punic League, Dylamea, Buhutan, Kataqart.

Integration
- More Pagan Flavor submod of Chronometry
- Additional Alerts mod of Gindisi

Credits
- Imperium Universalis's team for allowing me to use their Punic content
- Arkerios for allowing me to continue the work of his Byzantine submod
- Third Odyssey's team for allowing me to use their content

Bugs and Suggestions
Join the Ante Bellum's Discord server[discord.gg]

Dev Diaries and Roadmap
I have been posting them in Ante Bellum's Discord server[discord.gg] submod channel. You can join if you want to read them or to learn about the future updates.

Support Me
You can support me through Paypal[buymeacoffee.com]
254 Comments
Shadowedcross Jun 1 @ 8:07am 
I know you say Xorme AI is incompatible, but what are the actual issues caused by running it alongside TLW?
pcloadleter May 31 @ 2:30pm 
Does anyone have a map of all provinces that can be Hellenized culturally?
Cu May 27 @ 9:22am 
I love the mod,but I've encountered a strange bug:The Sassanians have conquered Persia and a bit beyond,they changed their name to Eranshahr and not only they cannot continue their focus tree (it's required that they're Persia) but I cannot start the disaster Persian War as Rome,because they're not Persia nor a Persian prince (their T1 government reform is autocracy).
Dimonius May 22 @ 7:56am 
Thank you very much. Playing your mod with the development points mod would be a very enjoyable experience.
suoncha  [author] May 22 @ 6:00am 
I’ll look into it
Dimonius May 22 @ 5:18am 
Could you please made the combatility patch for Harb's Development Points?
Like your mod and ante bellum, but play with out dev points mods now seems downgrade. His system is more complex and allows even wide empires to develop, whereas minors, for example in the HRE, will no longer have provinces of 60-70 development.
Värme இڿڰۣ--- May 6 @ 8:39pm 
After troubleshooting with the dev in discord the issue seems to be the Punic League still existing, so make sure you form Carthage or find some way to disband the League and the crash will be fixed.
suoncha  [author] May 5 @ 8:57pm 
for detailed troubleshooting, join the Discord server
suoncha  [author] May 5 @ 8:52pm 
for those who has a crash on Nov 25th 1595
make sure AB and TLW is updated to the latest versions

don't play with other incompatible mods (expended idea group for AB, xorme AI, ...)
TLW changed the whole game files so most of other content mods would be incompatible
Värme இڿڰۣ--- May 4 @ 4:19pm 
Same crash on Nov 25th 1595. The crash log is filled with hundreds of lines at the end about something to do with the emperor of China and an undefined event target.