Project Zomboid

Project Zomboid

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Scotts Jumper Cables Mod
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7.450 MB
Oct 1, 2023 @ 12:59pm
Mar 6 @ 6:21pm
7 Change Notes ( view )

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Scotts Jumper Cables Mod

In 1 collection by scott_hf_dunbar
scott_hf's Zomboid Mods
2 items
Description
Scott's Jumper Cables (AS SEEN ON TV)

Craft or Find Jumper Cables. Then connect jumper cables via the vehicle radial menu OR by right clicking on the battery, assuming you have jumper cables in your inventory.

Sandbox options:


Tired of point blank gunshots not killing ZEDs? Install Point Blank and feel like Trinity



You can craft high quality version with electrician1/metalworking3. They start at 100% durability
You can craft medium quality version with electrician3. They start at ~50% durability
You can craft low quality versions with electrician1. They start at ~15% durability

They will be damaged over time. If you forget to unplug them before you drive away, they will take ALOT more damage.

Batteries on both cars will take condition damage

If the car you're trying to jump start has below 20% charge, you're liable to drain the batteries in both cars and be screwed.

Please let me know if you run into any issues and i'll take a look!

Change Notes 3-6-2025
added sandbox multipliers for condition damage and charge reduction for source vehicle

Change Notes 12-30-2024
updated b42

Change Notes 3-12-2024
changed vehicle battery charge and drain amount to .225 to account for larger vehicles

Change Notes 1-21-2024
Added three HQ versions of the recipe

Change Notes 12-19-2023
-Fixed issue where you could jump start a car with 0% battery condition
-Added a small chance to start a fire if you use jumper cables with condition of 10% or less

---FAQ---

-b42?
yes

-can this be added/removed mid save?
yes

-does this work with multiplier
yes

-will it work with xyz mod?
probably. if it doesn't, let me know in the comments and I'll fix it


Workshop ID: 3044422476
Mod ID: ScottsJumperCables

Workshop ID: 3044422476
Mod ID: ScottsJumperCables
29 Comments
scott_hf_dunbar  [author] May 11 @ 9:22pm 
@meyar i tested it with b42 and it worked for me. i did have to remove one of the ways you can attach the jumper cables. make sure you have the cables in your inventory and use the vehicle wheel.
Meyar Apr 17 @ 7:52am 
Are there any known mod conflicts with this in b42? I can't get the option to attach cables to appear on any car I've looked at.
TARDNUTS Apr 8 @ 4:01pm 
@TEMPEST I think it's from the A-Team movie. Not 100% sure, it's been a while.
TEMPEST Apr 3 @ 7:53am 
Where did that gif come from? I need to know the backstory, it's so funny.
Amroth Mar 7 @ 12:07am 
Cheers! (:
scott_hf_dunbar  [author] Mar 6 @ 6:46pm 
@amroth sandbox multipliers added
scott_hf_dunbar  [author] Mar 4 @ 8:56am 
@amroth I'll add some multipliers
Amroth Feb 28 @ 4:14am 
Does this have sandbox options? I don't like the idea of batteries taking condition damage or getting drained, as I'm already playing with pretty hardcore difficulty and it's rare to find any battery in remotely decent state.
eight Feb 15 @ 2:27pm 
I haven't tried this mod but I literally LOL'd and shared the mod's page with a friend because of that animated GIF of the guy giving the car's engine a "jump" with an AED! LOLOLOLOLOL
Metal Izanagi Feb 13 @ 10:03pm 
"If you forget to unplug them before you drive away, they will take ALOT more damage."

Zombies just sitting there laughing their asses off at the human driving off with jumper cables attached to the battery lol