Total War: WARHAMMER III

Total War: WARHAMMER III

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Lost & Found Kislev: Hag Mothers
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Tags: mod
File Size
Posted
Updated
65.000 MB
Sep 30, 2023 @ 12:25pm
Mar 30 @ 9:02am
18 Change Notes ( view )
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Lost & Found Kislev: Hag Mothers

Description
This mod adds some wicked woodland witches to the Kislev roster: Hag Mothers!

Hag Mothers are a new generic caster lord option sharing the same hour lores of magic (Beasts, Death, Shadows, and Hag) as their Hag Witch hero counterparts. In addition, new hag unique traits have been added for Hag Mothers and Hag Witches to roll upon creation.

This mod also adds a new custom lore of magic to both Hag Mothers and Hag Witches, the Lore of Spirits. This lore is the renamed version of the previous custom Lore of Hags that was made before the 4.2 update.



Summary
  • New Lord: Hag Mothers
  • New Magic Lore: Lore of Spirits
  • Ancient Widow Transformation Skill for Hag Mothers (all lores)
  • More units for Mother Ostankya (Dryads, Giant Wolves, and the new Spirit Stags)
  • New unique traits for Hag Mothers and Hag Witches
  • Unique Hag Witch hero with Mother Ostankya's original mixed lore available to her in the Immortal Empires
  • Bug Fix: Corrected texture used for the Hag Witch campaign model to show proper stags.

Other Mods
For more Kislev, please try out this mod!

And for my other Lost & Found mods, please check out these!
Dwarfs

Beastmen

Other Factions

If you want something a little more silly and not lore-friendly, try this mod out!


Possible Future Plans
Spell Browser Videos
More spirit units (if people request)
Possibly more unique traits (if people request)

Acknowledgements
Special thanks to Matthew39 for the amazing screenshots!

Thanks to Stratovarious and JvJ for brainstorming new abilities for traits!
Thanks to Kou for assistance fixing some mis-sized hags in the character window.
Thanks to Stratovarious and Jangry for a lot of scripting help for the custom Hag Witch.

Many thanks to Venris, for provided the database framework, and [HN] for (most of the) new icons for the new Lore of Hags and Ancient Widow! This lore is heavily inspired and modelled after their own presented in SFO.

Thanks also to the Skeleton Modding Crew for their feedback and assistance!

Ancient Widow unit icon and many spell names and descriptions originally from Warhammer Fantasy Roleplay 2nd Edition: Realm of the Ice Queen.

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Feedback and bug reports are very appreciated!
226 Comments
Sin Apr 8 @ 1:38am 
Not really a spriit unit but itd be cool if Mother Ostankya had a big "Brood Mother" spider and had a bound ability to spawn small spiders ( Hatchlings or Giant spiders ) and maybe gives a passive buff to nearby spiders
Sin Apr 8 @ 1:33am 
Any way to make this mod compatible with Maffy's "Kislev Expanded hero skills" ?
miniaaar Mar 31 @ 5:21am 
Thanks a lot @greenphoenix23

The last piece of the puzzle for a great Ostyanka campaign is now place. :)
greenphoenix23  [author] Mar 30 @ 9:03am 
Updated for 6.1!

@miniaar
I was able to get it compatible! Enjoy!
greenphoenix23  [author] Mar 26 @ 5:07pm 
I'll take a look to see if I can make it compatible!
miniaaar Mar 26 @ 9:14am 
Hi, I want to use Herald's start position to have Ostyanka start in Plesk from the get to (disregarding CA's new dilemma). Unfortunately, this conflicts with your mod which I also want to use, with the custom hag hero who is stuck in Naggaroth.

Both the ability to recruit Hag mothers and to immediately start in Kislev are important for me for the real "Ostyanka" experience? Any chance you could consider this while updating your mod?

https://steamcommunity.com/sharedfiles/filedetails/?id=3286496315
greenphoenix23  [author] Mar 26 @ 8:17am 
I will update soon!
Was unfortunately busy on patch day.
Chen2014 Mar 26 @ 5:32am 
update?
Dream Traveler Mar 15 @ 3:11pm 
The upgraded version of the Summon Spirits spell doesn't summon Spirit Stags like it says, it just summons Dryads like the base spell.
strazhari Feb 9 @ 5:35pm 
Ah - nvm, it's a Mod conflict