DayZ
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Shooting Range Objects
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Type: Mod
File Size
Posted
Updated
140.651 MB
Sep 11, 2023 @ 4:17am
Jan 4, 2024 @ 2:01am
6 Change Notes ( view )

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Shooting Range Objects

Description
Shooting Range Objects

This mod adds targets you can shoot out that have a kit/player placeable version that can be packed back up and moved or sold. And static versions that cannot be packed back up so players cant take them.
Some spin,Some the plates lay down, Some you shoot the plates off of and the hostage one has a light for when you miss the target and hit the hostage.


Once all plates of each target have been shot out / down they will auto reset after a delay (some plates on the target when shot swing to a different position and can be shot again so these do not auto reset) or you can manually reset them at any point by looking at them (if you do not get the option it is already reset to default).

Find a boxed target and place it to start using it, to pack it back up use a wrench.


I have included a types file they should mostly be used as examples you will need to adjust them to your own needs.



All Classnames just for reference purposes (for use in traders files or other server files) you do not have to do anything with them

Target Kits (boxed) for spawning in for players to place
Wilmas_PlateRack01_Kit
Wilmas_TexasStar01_Kit
Wilmas_HostageSteel01_Kit
Wilmas_HostageSteel02_Kit
Wilmas_SpinningPlateRack01_Kit
Wilmas_DualTree01_Kit
Wilmas_Popper01_Kit
Wilmas_Popper02_Kit
Wilmas_ArcheryTarget01_Kit
Wilmas_MultiKnockDown01_Kit
Wilmas_MultiKnockDown02_Kit
Wilmas_BiathlonTarget01_Kit
Wilmas_DartsTarget01_Kit
Wilmas_DartsTarget_No_Numbers_Kit

Targets Placed from kits by players
Wilmas_PlateRack01
Wilmas_TexasStar01
Wilmas_HostageSteel01
Wilmas_HostageSteel02
Wilmas_SpinningPlateRack01
Wilmas_DualTree01
Wilmas_Popper01
Wilmas_Popper02
Wilmas_ArcheryTarget01
Wilmas_MultiKnockDown01
Wilmas_MultiKnockDown02
Wilmas_BiathlonTarget01
Wilmas_DartsTarget01
Wilmas_DartsTarget_No_Numbers

StaticVersions
(for admin placement in vpp admin tools use object builder type wilmas_ and tick filter by scope)
If you have issues with these static varients duplicating on server restarts
(i think only happens when placed with vpp as didnt happen when i spawned them with a json file through "objectSpawnersArr": in the cfggameplay.json)
then add the static versions only to the cfgignorelist.xml file in your mpmissions

Wilmas_PlateRack01_Static
Wilmas_TexasStar01_Static
Wilmas_HostageSteel01_Static
Wilmas_HostageSteel02_Static
Wilmas_SpinningPlateRack01_Static
Wilmas_DualTree01_Static
Wilmas_Popper01_Static
Wilmas_Popper02_Static
Wilmas_ArcheryTarget01_Static
Wilmas_MultiKnockDown01_Static
Wilmas_MultiKnockDown02_Static
Wilmas_BiathlonTarget01_Static
Wilmas_DartsTarget01_Static
Wilmas_DartsTarget_No_Numbers_Static

Known issues / minor annoyances

-For some reason the TexasStar version while being placed the stand part dosnt change to the transparent grey like all the others it stays the normal texture colour.... no idea why, but no big deal and i will try and sort it soon.


Feedback
If for any reason you don't like a mod and feel the need to give a negative rating, that's fine I cant please everyone and it would be stupid to believe i could but I would ask that if you give a negative rating... comment what was wrong.
You don't have to flat out say I gave a negative rating this was why (unless you want to.), but just comment and say I feel X is an issue it would be better if X was changed to Y.....
I'm not saying every change will be implemented but who knows maybe I just didn't think about it when making the mod. that way the mod can be improved.
Who knows it might not even be the mods fault it could be a conflict with another mod.. I cant test them all

REPACKING AND MONETISATION
DO NOT REPACK
You may use this mod on monetised servers as long as this mod or items in this mod are not monetised.

Discord link to talk about the mod and report any bugs https://discord.gg/WMUkTsKn5Q

Support Me
This mod is free to use, but if you want to support me you can by donating, click this image below.
[ko-fi.com]
Popular Discussions View All (1)
1
Mar 5, 2024 @ 7:14pm
Servers using this mod
Luís Pereira
34 Comments
guiasselin Feb 23 @ 4:58pm 
Man we really have like the same ideas, i am working on a dart board as well 😁 im trying to have darts that will act as arrows, but be thrown like you throw an item.. It proves to be quite challenging lol
Wilma Fingerdoo  [author] Jan 24 @ 6:24pm 
no repacks are not allowed, it just forces players to download mods they already have multiple times. its pointless.
splinter.fenix Jan 24 @ 10:05am 
Очень хотелось бы, чтобы разрешили репак мода, чтобы не занимать лишнюю ячейку в под лишний мод.
Wilma Fingerdoo  [author] Dec 29, 2024 @ 1:08pm 
looks awesome, glad you are making use of it. i plan to add more to it at some point when i get the time
LibertyJack Dec 29, 2024 @ 12:13pm 
LOVE THIS MOD!! used this for my first ever server event! check it out! https://www.youtube.com/watch?v=YxyxRlc728o&t=304s

I make custom areas so if you like let me know
Le Viking Oct 26, 2024 @ 9:06am 
Hey, super mod pour les events, au top
Sievert Sep 2, 2024 @ 11:40pm 
hey wilma this is literally the only type of mod of its type so thank you for your contributions! Quick suggestion: can you perhaps include sounds when hitting the target think a metal "Ping" when hitting metal. if not do you have any suggestions on how to add them :ShooterHeart:
Wilma Fingerdoo  [author] Jun 23, 2024 @ 12:26pm 
never used it placing them with dayz editor so no idea why that would happen but it should work the same id have thought
UfoPilot Jun 22, 2024 @ 5:10am 
Hello, I placed the static versions with the DayZ Editor and they appear, but they do not get knocked down when hit. They just remain as they are. Am I missing something, or does it need a fix? Greetingz
Wilma Fingerdoo  [author] Mar 15, 2024 @ 11:44am 
what doesnt work about it? just so i know what im looking for when i test.