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And I’ll also end up testing the naming of characters and world with colored names at some point if I remember, and report back if something breaks again.
says "modders must use defensive programming" and says "object reference not set to an instance" at "SortingFolderClass.Save() line 326" and "SortingFolders.Unload() at line 450"
at TheKnightMod.LightingSystem.CreateRender() in TheKnightMod\LightingSystem.cs:line 261
at Hook<System.Void TheKnightMod.LightingSystem::On_Main_LoadWorlds(Terraria.On_Main+orig_LoadWorlds)>()
by the way, it is foldEErs in the option interface
Instead its just that the mod dosent show them because some error occurred while loading the folder structure - because i was using ":" as separators for characters xP
*didnt know you could neither place items in or color text on players and worlds...