Project Zomboid

Project Zomboid

308 oy
Loot Tables Fixed [41.78]
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9 Eyl 2023 @ 12:01
2 May @ 1:36
5 Değişiklik Notu ( görüntüle )

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Loot Tables Fixed [41.78]

Açıklama
This mods fixes many typos in the distributions.

List of typos fixed :
  • CrateCompactDisks -> CrateCompactDiscs
  • BakeryDonuts -> BakeryDoughnuts
  • CrateSandbags -> CrateSandBags
  • SportsStoreSneakers -> SportStoreSneakers
  • PlankStashWeapon -> PlankStashGun
  • ElectronicStoreComputer -> ElectronicStoreComputers
  • ElectronicsStoreMusic -> ElectronicStoreMusic
  • CrateNapkins -> CratePaperNapkins
  • MusicStoreAcoustic -> MusicStoreGuitar

Additionnally, this fixes some other stuff :
  • Added missing loot table in the sewing store that was referenced but never implemented : it contains the Tailoring Skill books. See, that's why no one ever found Tailoring Skill books in these stores.
  • Added missing loot tables that was referenced but never implemented : in the railyard : (railyardstorage, railyardrepair, traincar). Now the Railyard east of Muldraugh is a great loot location for metalworkers and mechanics.
  • Added a 'classroom2" loot table to fix the March Ridge's School loot, because the room name of the classrooms in that school is 'classroom2" instead of 'classroom'.
  • Added a missing 'GunStoreGuns' loot table that was referenced but never implemented : in the Pawn Shop Offices.



If you find more bugs / typos in the loot tables, please leave a comment !

Workshop ID: 3033301901
Mod ID: LootTablesFixed
Popüler Tartışmalar Tümünü Görüntüle (1)
0
17 Eyl 2023 @ 12:51
Bug reports
Champy
57 Yorum
snowy 2 May @ 7:35 
@Champy it worked, thank you so much! love the rest of your mods as well
Champy  [yaratıcı] 2 May @ 1:44 
@snowy @NakedBuffalo All right, I updated it, Brita loot works fine now. We were actually fixing the same loot table, so that's why there was a conflict.
snowy 1 May @ 5:05 
can also back up @Naked Buffalo here, pretty much the same exact issue happening here, except instead of raven creek it's every gun store in kentucky, spawning the same handguns that britas converts
Naked Buffalo 28 Şub @ 21:51 
It wasn't just Pawn Shop Offices, it was all gun lockers I encountered in Raven Creek.

If they spawn when I disable them, that means it's a critical conflict with Brita's, which means I can't use this mod.
Champy  [yaratıcı] 24 Şub @ 7:03 
@Naked Buffalo That's because a loot table that was not working before is now working. It contains vanilla guns, and I'm guessing Brita converts these guns into his own guns. Which means they will spawn in that loot table, even if you disable them, because Brita couldn't remove them before since that table was not working.

Should only happen in Pawn Shop Offices .
Naked Buffalo 23 Şub @ 17:17 
I'm pretty sure this conflicts gun loot tables. I installed this then started a fresh character in Raven Creek. Every single gun store and container that has guns has the exact same table, it's like a bunch of Ruger revolvers and pistols; so I know it's conflicting because I have those caliber of pistols disabled completely, they shouldn't even be appearing.
Everything else seems fine as far as I can tell.
Phade 28 Oca @ 0:11 
Where should this mod be placed in the mod load order? does it matter?
DiabloStorm 18 Oca @ 13:41 
Thanks for this. IndieStone should be paying you.
kit 2 Oca @ 2:14 
Thank you Champy!
Major 5 Ara 2023 @ 6:32 
@Champygnakx from what I remembered it was mostly Brita's stuff but I can double check