Project Zomboid

Project Zomboid

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Loot Tables Fixed [41.78]
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Sep 9, 2023 @ 12:01pm
May 2 @ 1:36am
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Loot Tables Fixed [41.78]

Description
This mods fixes many typos in the distributions.

List of typos fixed :
  • CrateCompactDisks -> CrateCompactDiscs
  • BakeryDonuts -> BakeryDoughnuts
  • CrateSandbags -> CrateSandBags
  • SportsStoreSneakers -> SportStoreSneakers
  • PlankStashWeapon -> PlankStashGun
  • ElectronicStoreComputer -> ElectronicStoreComputers
  • ElectronicsStoreMusic -> ElectronicStoreMusic
  • CrateNapkins -> CratePaperNapkins
  • MusicStoreAcoustic -> MusicStoreGuitar

Additionnally, this fixes some other stuff :
  • Added missing loot table in the sewing store that was referenced but never implemented : it contains the Tailoring Skill books. See, that's why no one ever found Tailoring Skill books in these stores.
  • Added missing loot tables that was referenced but never implemented : in the railyard : (railyardstorage, railyardrepair, traincar). Now the Railyard east of Muldraugh is a great loot location for metalworkers and mechanics.
  • Added a 'classroom2" loot table to fix the March Ridge's School loot, because the room name of the classrooms in that school is 'classroom2" instead of 'classroom'.
  • Added a missing 'GunStoreGuns' loot table that was referenced but never implemented : in the Pawn Shop Offices.



If you find more bugs / typos in the loot tables, please leave a comment !

Workshop ID: 3033301901
Mod ID: LootTablesFixed
Popular Discussions View All (1)
0
Sep 17, 2023 @ 12:51pm
Bug reports
Champy
57 Comments
snowy May 2 @ 7:35am 
@Champy it worked, thank you so much! love the rest of your mods as well
Champy  [author] May 2 @ 1:44am 
@snowy @NakedBuffalo All right, I updated it, Brita loot works fine now. We were actually fixing the same loot table, so that's why there was a conflict.
snowy May 1 @ 5:05am 
can also back up @Naked Buffalo here, pretty much the same exact issue happening here, except instead of raven creek it's every gun store in kentucky, spawning the same handguns that britas converts
Naked Buffalo Feb 28 @ 9:51pm 
It wasn't just Pawn Shop Offices, it was all gun lockers I encountered in Raven Creek.

If they spawn when I disable them, that means it's a critical conflict with Brita's, which means I can't use this mod.
Champy  [author] Feb 24 @ 7:03am 
@Naked Buffalo That's because a loot table that was not working before is now working. It contains vanilla guns, and I'm guessing Brita converts these guns into his own guns. Which means they will spawn in that loot table, even if you disable them, because Brita couldn't remove them before since that table was not working.

Should only happen in Pawn Shop Offices .
Naked Buffalo Feb 23 @ 5:17pm 
I'm pretty sure this conflicts gun loot tables. I installed this then started a fresh character in Raven Creek. Every single gun store and container that has guns has the exact same table, it's like a bunch of Ruger revolvers and pistols; so I know it's conflicting because I have those caliber of pistols disabled completely, they shouldn't even be appearing.
Everything else seems fine as far as I can tell.
Phade Jan 28 @ 12:11am 
Where should this mod be placed in the mod load order? does it matter?
DiabloStorm Jan 18 @ 1:41pm 
Thanks for this. IndieStone should be paying you.
kit Jan 2 @ 2:14am 
Thank you Champy!
Major Dec 5, 2023 @ 6:32am 
@Champygnakx from what I remembered it was mostly Brita's stuff but I can double check