Arma 3
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Squad Helmet Cameras
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Data Type: Mod
Mod Type: Character
File Size
Posted
Updated
38.439 KB
Sep 9, 2023 @ 7:35am
Oct 1, 2023 @ 6:34am
5 Change Notes ( view )

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Squad Helmet Cameras

Description
View helmet cameras of your squadmates!

Adds a squad helmet camera panel to the UI.
Open the panel with "[", or "]".
Cycle through squad-mates with "Right Alt" + "[" or "]".
The above are vanilla controls and can be re-bound in the controls>common interface.

The camera displays use PIP. The PIP video option needs to be enabled, and quality can vary based on that.

Known Issues:
- When a player dies a camera will get stuck on their corpse.
- A change in the composition of the players group may cause the cameras to break.
- Other mods, the base game, or scenarios sometimes code camera logic poorly, causing other cameras to turn black or have 'no signal'. Cycling through the units should bring back the camera feed. If you find a case, please report it here and I'll attempt to make a workaround for that case.
- The position updates for units other than the player are relatively slow, causing the cameras to stutter.

Future features:
- Add NV/IR feeds + ways to toggle

GitHub open to contributions: https://github.com/Briggybros/squad-helmet-cams
Bugs & Requests: https://github.com/Briggybros/squad-helmet-cams/issues

Inspired by Paradox's Helmet Mounted Camera mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2679569820 and Ready or Not.
72 Comments
Casey Jones Mar 1 @ 6:11pm 
@Catertico I don't know about temporary- but you can go into Zeus, right click -> add editable items within 5m of your character. Select the now editable camera and delete it.

I've had an issue in the past with KP liberation with random ghost items sticking to me and had to do this
Catertico Feb 12 @ 5:39am 
Hi, I tried it in Antistasi Ultimate. Worked pretty well, just had some predictable bugs due to complex game mechanics.

The only one annoying thing was that, when trying to move some ingame assets, I got the message that I couldn't do it because something was already attached to me.

So, is it any way to temporarily detach the camera?
117Briggy  [author] Mar 7, 2024 @ 2:25am 
@Louie118 [DEAF] There is no ACE integration, but it should still work alongside it
Louie118 [DEAF] Mar 6, 2024 @ 7:09pm 
can it is working with ACE 3?
Raio Dec 27, 2023 @ 11:14am 
@117Briggy Oh, got it, okey. Thank you!
117Briggy  [author] Dec 27, 2023 @ 10:45am 
@Raio It would be possible to do. Though the way this currently works, you can see the remote feeds are 'stuttery' for remote units - I'd imagine that this would also be an issue for a fullscreen / recording setup
Raio Dec 27, 2023 @ 10:27am 
@117Briggy It does not, I wat to make videos of actual players doing their stuff, breaching doors etc, so I need actualy to spectrate their cameras. That mod is just my camera, and I cant aim, open doors etc. Any idea for that ? Thank You for reply.
117Briggy  [author] Dec 27, 2023 @ 6:28am 
@Butter Fliege
1. Currently it only allows you to cycle through units in your current group - and zeus is typically alone on their own team there is nobody to cycle through.
2. I don't think the Zeus interface allows for information sidepanels (e.g. mine detector, GPS, sensors, SLA, etc.) which this mod just adds to.
117Briggy  [author] Dec 27, 2023 @ 6:25am 
@Raio does Paradox's mod suit your needs here? https://steamcommunity.com/sharedfiles/filedetails/?id=2679569820
Butter Fliege Dec 26, 2023 @ 3:06pm 
Hey is there anyway to use this with zeus?