RimWorld
Không đủ lượt đánh giá
Mechanite Diseases
   
Giải thưởng
Yêu thích
Đã yêu thích
Bỏ thích
Mod, 1.4, 1.5
Kích cỡ file
Đã đăng
Đã cập nhật
750.433 KB
10 Thg08, 2023 @ 11:17am
24 Thg05 @ 1:52pm
4 ghi chú thay đổi ( xem )

Đăng ký để tải xuống
Mechanite Diseases

Mô tả
Adds difficult operations, requiring Glitterworld medicine, that turn their respective mechanite diseases into a permanent versions that don't cause pain or increased rest rate, as well as three new wild mechanite diseases.

Medical mechanites that increase heal rate, blood filtration and slow down bleeding.
Berserker mechanites that reduce incoming damage and increase melee damage dealt.
Trainer mechanites that boost consciousness and learning rate.
7 bình luận
Lord Buttery Cacao 25 Thg05 @ 5:49pm 
Thanks for that Update
LTS  [tác giả] 3 Thg11, 2023 @ 11:23am 
Thanks for letting me know
LTS  [tác giả] 3 Thg11, 2023 @ 11:22am 
Oh, not that bug again.
FelipeGames2000 3 Thg11, 2023 @ 10:18am 
Based on throughout testing (and by that, I mean literally just one operation), I can safely say that, a pawn doesn't need to be infected with a mechanite disease to stabilize it
PGMP 3 Thg09, 2023 @ 5:03am 
I hate you Tynan !
And Love you...
Its a tough relationship...
LTS  [tác giả] 14 Thg08, 2023 @ 11:58pm 
Because Tynan ordained that MeleeDamageFactor belongs in biotech, rather than the base game
MrMelonMan647 14 Thg08, 2023 @ 6:47pm 
wtf why does this need biotech