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Mechanite Diseases
   
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Mod, 1.4, 1.5
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10 Agu 2023 @ 11:17am
24 Mei @ 1:52pm
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Mechanite Diseases

Deskripsi
Adds difficult operations, requiring Glitterworld medicine, that turn their respective mechanite diseases into a permanent versions that don't cause pain or increased rest rate, as well as three new wild mechanite diseases.

Medical mechanites that increase heal rate, blood filtration and slow down bleeding.
Berserker mechanites that reduce incoming damage and increase melee damage dealt.
Trainer mechanites that boost consciousness and learning rate.
7 Komentar
Lord Buttery Cacao 25 Mei @ 5:49pm 
Thanks for that Update
LTS  [pembuat] 3 Nov 2023 @ 11:23am 
Thanks for letting me know
LTS  [pembuat] 3 Nov 2023 @ 11:22am 
Oh, not that bug again.
FelipeGames2000 3 Nov 2023 @ 10:18am 
Based on throughout testing (and by that, I mean literally just one operation), I can safely say that, a pawn doesn't need to be infected with a mechanite disease to stabilize it
PGMP 3 Sep 2023 @ 5:03am 
I hate you Tynan !
And Love you...
Its a tough relationship...
LTS  [pembuat] 14 Agu 2023 @ 11:58pm 
Because Tynan ordained that MeleeDamageFactor belongs in biotech, rather than the base game
MrMelonMan647 14 Agu 2023 @ 6:47pm 
wtf why does this need biotech