RimWorld
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Mechanite Diseases
   
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Mod, 1.4, 1.5
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750.433 KB
2023. aug. 10., 11:17
máj. 24., 13:52
4 változásjegyzék ( megnézés )

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Mechanite Diseases

Leírás
Adds difficult operations, requiring Glitterworld medicine, that turn their respective mechanite diseases into a permanent versions that don't cause pain or increased rest rate, as well as three new wild mechanite diseases.

Medical mechanites that increase heal rate, blood filtration and slow down bleeding.
Berserker mechanites that reduce incoming damage and increase melee damage dealt.
Trainer mechanites that boost consciousness and learning rate.
7 megjegyzés
Lord Buttery Cacao máj. 25., 17:49 
Thanks for that Update
LTS  [készítő] 2023. nov. 3., 11:23 
Thanks for letting me know
LTS  [készítő] 2023. nov. 3., 11:22 
Oh, not that bug again.
FelipeGames2000 2023. nov. 3., 10:18 
Based on throughout testing (and by that, I mean literally just one operation), I can safely say that, a pawn doesn't need to be infected with a mechanite disease to stabilize it
PGMP 2023. szept. 3., 5:03 
I hate you Tynan !
And Love you...
Its a tough relationship...
LTS  [készítő] 2023. aug. 14., 23:58 
Because Tynan ordained that MeleeDamageFactor belongs in biotech, rather than the base game
MrMelonMan647 2023. aug. 14., 18:47 
wtf why does this need biotech