Space Engineers

Space Engineers

93 ratings
USR Colossus (Fractured Space)
   
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Type: Blueprint
File Size
Posted
15.990 MB
Jul 31, 2023 @ 5:57pm
1 Change Note ( view )
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USR Colossus (Fractured Space)

Description
This is a one-fifth scale, no-subgrid recreation of the USR Colossus from the dearly departed Fractured Space. The primary bridge can be accessed by airlocks on the "tower" and climbing down the ladder.

Mass: 13,200,000kg
Length: 355m
Armament: 17x Assault Cannon Turret, 4x Interior Turret (point defense), 14x Rocket Launcher
Acceleration: very fast
Stopping speed: very slow
Turning rate: very slow

The Colossus has a functional interior (with lots of free space, because I ran out of inspiration). Due to the modded primary thrusters, it accelerates in a straight line very quickly, but unless the user adds more internal thrusters, the stopping and maneuvering speed is pretty bad.

Recommended mods
In addition to the required mods, these are strongly recommended:

Weapon notes
There are side-mounted rocket launcher groups. Space Engineer's vanilla rockets are dumb fire, so out of the box, they'll just shoot straight out the side. To make them behave similarly to the original game's missiles, a mod like Vanilla Homing Missiles is recommended, or if using WeaponCore, replace the rocket blocks with your favourite modded guided launchers. There should be plenty of space to make them fit.

A programmable block script is included to reproduce the staggered missile launch from Fractured Space. If replacing the launcher blocks, update the block groups named "Scripted rocket timer group 1" through "Scripted rocket timer group 7".

See also
22 Comments
Loki McNeil Jan 13 @ 8:35pm 
Eminov, that is half of the point, it confuses invaders boarding the ship. Built in anti piracy. :-P

Good job Pent
Eminov Oct 3, 2024 @ 1:21pm 
the fucking devil couldn't have possibly designed a more devious layout for the interior. It feels like Cthulhu himself reigns from the CIC constantly moving around corridors, stairwells and maintenance rooms. I have lost my sanity trying to navigate this colossal demonic maze. From the gyroscopes fields, to the monumental jumpdrive array this ship seems solely design to breed insanity and pain.

9/10 looks sick:mortis:
Zactro Jan 24, 2024 @ 7:41pm 
the feels
EncryptedNeko Jan 16, 2024 @ 9:03am 
i miss this game so much
The Train Oct 11, 2023 @ 7:38am 
My bread and butter in Fractured Space
pent  [author] Sep 5, 2023 @ 2:39pm 
:steamsad:
isi ^^ Sep 5, 2023 @ 8:54am 
The memories... man, I love you for this :steamsad:
TuZaidu Aug 7, 2023 @ 7:26am 
i see this and it makes me miss the game its from i wish it could come back it was so good
Gavin The Janitor Aug 6, 2023 @ 3:51pm 
man i remember that game, shame that it's gone
MrEvan312 Aug 4, 2023 @ 8:53pm 
Also the two USR Snipers are fantastic, I always wondered if TDS had a sniper what it'd be and what it would use: USR both have mass drivers, Zarek's has a death laser, what would the tech-savvy TDS use