RimWorld
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Priority Treatment Ressurected
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Mod, 1.4, 1.5
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5.188 MB
25 лип. 2023 о 12:13
29 квіт. о 11:06
Змін 13 ( перегляд )

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Priority Treatment Ressurected

Опис
Makes tending medical an emergency priority for your doctor pawns.

Updated January 2024

New update to the core logic to be more persistent. Your poor doctors won't get a moments rest!




With Shotgunfrenzy's essential mod no longer working, I decided to figure out how to accomplish the same thing (the old method of setting tending to priority "emergency" no longer works - in fact the game files set them as emergency by default).

This mod requires harmony and makes your doctors prioritize any patient who need emergency tending (burn, bruise, cut, etc) above all else, including their own needs.

  • option to include all sickness treatment as emergency
  • option to wake up doctors to treat emergencies
  • option to allow doctors to feed themselves even during emergencies
  • adds flag to prevent injured pawns from performing surgery - when disabled, pawns will only perform surgery when they are fully healed


Compatibility:

Wake Up - safe to use both, though somewhat redundant. If you're using wake up, make sure the option under this mod to "wake up to tend" is disabled. Nothing bad will happen if it isn't, it's just redundant.

Smart Medicine - latest update should fix some previous issues, please report if anything else pops up.

Some reports of odd animal behavior with extra animal mods (specifically dryads) but haven't confirmed.

Support:

Tested on a save game with 200+ mods active with no issues or performance impact. If you're experiencing issues, please post a HugsLib log to the discussion section so I can take a look. I cannot help with mod incompatibilities or odd behaviors without a list of mods installed (and a clear, repeatable description so I can recreate).

Or post on github at github.[github.com]
Популярні обговорення Переглянути всі (2)
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16 квіт. о 11:40
pawns not moving
jkelley2
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30 квіт. о 12:15
Bug Reports
Snues
Коментарів: 184
The Bard of Hearts 10 черв. о 17:46 
I also had someone set to feed patients and yet they keep trying to tend people with no actual skill.
The Bard of Hearts 10 черв. о 17:45 
+1 to Tamm's problem
Tamm 9 черв. о 6:08 
Seems like this mod does not work with WorkTab
Pawn set only for feeding, yet rushes to tend patients

https://i.imgur.com/ZOtMZTa.png
Anon 3 черв. о 10:21 
@Tamm that is vanilla behaviour
someonesneaky 24 трав. о 16:19 
If you're editing this mod, would you please consider adding options to enable / disable animals and entities from priority treatments?
Tamm 21 трав. о 7:27 
Sometimes pawns act wierd. They are queing to tend the pawn who has illnes but does not require tending within next 4-5 hours.
Anon 15 трав. о 11:26 
I get this warning on startup:
TKS_PriorityTreatment: harmony conflicts detected, please report mods if things are acting up
TKS_PriorityTreatment: found other postfixes for method TickRare: com.sirrandoo.mvsf
How do I figure which mod is conflicts with this?
ignis 13 трав. о 7:55 
Does it affect mechanoid paramedics? They tend to wander around and have a very long reaction time. Would be nice if they would interrupt their leisure stroll when emergency happens.

Also, "WVC - Work Modes" adds a mode when mechs without a job sleep instead of wandering around, and when they are sleeping, it is considered tha there is no active doctor in a colony, so pawns may not go to bed for treatment/surgery.
Flamangos 12 трав. о 18:16 
THE LEMON