Arma 3
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Death and Hit reactions
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Data Type: Mod
Mod Type: Animation, Mechanics
File Size
Posted
Updated
33.682 MB
Jun 23, 2023 @ 5:24am
Jul 19 @ 7:43am
14 Change Notes ( view )

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Death and Hit reactions

Description
Had this idea for a while. Wanted to make game just a little bit cinematic.

Mod must be installed on both client and server

This mod is also serving another purpose: to more or less syncronize ragdoll in MP environment just a little bit when death animations enabled. Because after dying units are playing an animation and only afterwards ragdoll, it allow arma to not syncronize full path of a ragdoll but only the end of it making an interpolation much smoother. It is not perfect, but still.

Mod works with both ACE, PIR, Armour Plate system. Mod do not modify any damage, only adds animations and work with vanilla params. So it will be compatible with every other mod.

Aditional PIR compat patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3002800433

So what does this mod contain in its current state?
  • 55 death animations that varies on different conditions (Headshot, neckshots, grenade, crouch, high caliber)
  • 20 hit animations
  • Options to disable certain mechanics

What will be added in a nearest future?
  • Pistol hit animations
  • Prone death animations
  • QOL updates

You can disable death and hit reactions on units via this command:
this setVariable ["WBK_DAH_DisableAnim_Death",1]; - for death animations
this setVariable ["WBK_DAH_DisableAnim_Hit",1]; - for hit reactions


Thats all, hope you'll like it. If you have questions, suggestions, bug reports or want to check out what i am working on now - please join my discord - https://discord.gg/UJfDvdyr7w


Main Credits:
Macser - For awesome ArmaRig for blender!
Bohemia Interactive - For awesome game and platform!
Mixamo and Valve - animation references
My patreons - for support. Huge thanks to you guys! You made this mod possible.
Popular Discussions View All (4)
1
Sep 11, 2023 @ 6:24pm
Compatibility with DCO Soldier FSM
Georg Ravioli
1
Jun 26, 2023 @ 9:01am
DAH+PiR+APS Mods Compatibility Fix
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈
0
Oct 12, 2023 @ 2:39pm
mission compatibility with CfgRemoteExec
Longtime
433 Comments
Sanaj 1337 Jul 20 @ 11:24pm 
Нельзя ли как-то убрать блокировку стрельбы при срабатывании анимации?
Glitch Jul 20 @ 3:00pm 
Who is here having issues with the new update?
WebKnight  [author] Jul 19 @ 3:05pm 
@小肥龙 Fixed compatibility with my Zombies and Creatures
小肥龙 Jul 19 @ 8:17am 
whats the update
WebKnight  [author] Jul 14 @ 2:17pm 
@Yurint_ ye
Yurint_ Jul 14 @ 2:01pm 
This works with IMS (Improved Melee System)??
DirtyDanSir Jul 12 @ 4:42pm 
Does this have to be client and server?
Mr. J Jul 4 @ 5:43am 
This mod is so damn good. Thank you for creating it!
Saiden Jun 29 @ 3:57am 
It would be nice to have option to turn off long dying animations
WebKnight  [author] Jun 27 @ 4:00pm 
@Vediano it is