Stellaris

Stellaris

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Restored Administrative Capacity to Avoid Empire Size Penalty (v4.0.x)
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1.170 MB
Jun 22, 2023 @ 8:43pm
May 21 @ 3:44pm
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Restored Administrative Capacity to Avoid Empire Size Penalty (v4.0.x)

In 1 collection by 万律天芳
Manritsu's Statecraft - Restored Admin Cap - Submods
3 items
Description
Restored Administrative Capacity:
  • Administrative Jobs (such as Bureaucrats) now provide Administrative Capacity and Leader Capacity, helping to mitigate penalties from high Empire Size. Most modifiers to Unity production also affect Administrative Jobs.
  • In most non-gestalt empires, Culture Workers or Priests have replaced Bureaucrats as the primary jobs producing Unity.
  • If you build Administrative Offices on a planet, the Culture Worker Jobs provided by Specialized Districts will also be converted into Bureaucrat Jobs.



Players will be notified when Empire Size nears or exceeds the Admin Cap.


The feature that displays Admin Cap on the top UI requires UI Overhaul Dynamic . When sorting your mod list, please place this mod after UOD.




Proper cost of Edicts and Planetary Ascension (Decision):
The impact of Empire Size on Edicts cost and upkeep is adjusted. Each point of Empire Size which doesn't exceed Administrative Capacity only increases Edicts cost and upkeep by 0.5% (compared to 1% in vanilla game).
A decision has been added to Ascend a Planet, with a cost not affected by Empire Size or the Ascension Tier of other Planets. Using this method to Ascend a Planet also provides additional benefits.


Old version for 3.14.x

Thanks to 多多良小伞 for image used in the mods: Dark Blue UI and Immersive Beautiful Stellaris !

If you enjoy my mod, please consider donating! Your support inspires me to continue learning and creating mods, and to keep them updated promptly for new game versions.
Click this link to donate: https://afdian.com/a/Manritsu/
81 Comments
万律天芳  [author] 4 hours ago 
@shixuejia2010 上行链路节点是格式塔智械的建筑, 没有你说的这些buff啊?
根据思潮提供buff是3.14原版文化工作者的效果, 但我在3.14的mod里移除了这个buff
而在4.0, 这个buff在球上建有先驱者纪念碑时, 由平民提供, 我的mod没改相关建筑或岗位
万律天芳  [author] 4 hours ago 
@Isaac 疏忽了, 我应该把这一点放简介里的, 不然确实容易误会
Isaac 4 hours ago 
是我的问题,看了下改动说明还真是这样的机制
羽夜将至 4 hours ago 
啊?升级又换回文化岗位了吗?
Isaac 4 hours ago 
文化工作者全被替换为官僚了那不就没凝聚力岗位了。是bug吧
Isaac 4 hours ago 
然后行政办公楼的升级都是进行替换的,不知道是不是这么设计的
羽夜将至 4 hours ago 
@Isaac 这个就是mod特色
羽夜将至 4 hours ago 
4.0版本移出了提供文化工作者岗位的常驻建筑,凝聚力专精球上没有建筑可以造了(悲)
Isaac 4 hours ago 
星球上建造一个行政办公楼后,所有的文化工作者都被替换成为官僚了。这是不是有bug呢。
shixuejia2010 5 hours ago 
大佬,问您个问题,我记得上行链路节点(星球限制1的凝聚力建筑)会根据您的思潮(军国、和平、唯物,唯心之类的)提供一个小小的buff。现在咱们把这个建筑变成了不限制的建筑,这个buff是如何处理的呢?