Barotrauma

Barotrauma

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Origin 890 Jump
   
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Jun 18, 2023 @ 12:23pm
Dec 17, 2023 @ 7:08pm
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Origin 890 Jump

Description
The Origin 890 Jump is an interstellar super-yacht designed to immerse its passengers in opulent luxury as the ship cruises from outpost to outpost. Some 890 Jumps are privately owned by extremely wealthy individuals, in which case they serve as the ultimate social hotspots for friends, family, and guests. Other 890s are commercial vessels that focus on the elite tourism industry.


(This is my first build so if there is an issue or something I missed please contact me, and feel free to upgrade it just please give credit.)

The letters in the Reactor control room are as follows
PO-Power
L-Load
T-Temperature
PE-Percent (of fuel left)
16 Comments
Roni  [author] Jul 18, 2023 @ 10:25am 
Its all good, I might add the door anyways its a good idea
Weed_Dude Jul 17, 2023 @ 6:42pm 
you can ignore my last message btw im just tired and feel like talking
Weed_Dude Jul 17, 2023 @ 6:39pm 
The only thing I thought of was to add a door or hatch that can be closed to cover the window seeing how its not needed when the gun is in use plus it adds extra protection if anyone in the reactor has a gun although the wall would probably need to be slightly remade to make sure there are no leaks although im not sure this would work at all as I havent messed with HR enough to know but I think the extra supplies you added should do the trick about the same this is just an alternative fix I thought of not really a suggestion
Roni  [author] Jul 17, 2023 @ 1:58pm 
I added some extra of both in the secure locker in the CTRL room
Roni  [author] Jul 17, 2023 @ 10:31am 
Ive tested it and you are correct, however I have no clue how to make it resistant, I recommend taking Potassium Iodide regularly and DTPA if you are poisoned.
Weed_Dude Jul 17, 2023 @ 8:34am 
thanks for adding the airlock, about the CTRL room, if you go too close to the glass or use the parascope for too long you can start getting irradiated although im kinda second guessing myself now so I will double check this later
Roni  [author] Jul 16, 2023 @ 8:14pm 
(As in I dont know how I would go about doing that)
Roni  [author] Jul 16, 2023 @ 8:12pm 
Could you elaborate on the rad protection thing on the CTRL room? also I went ahead and added an airlock access to the ballast, keep the door in the middle closed, and make sure the door closer to the exit is closed when not in use.
Weed_Dude Jul 16, 2023 @ 7:00pm 
also could you please add a door in the ballast to fix the pumps? even just one in between so we only have to break through one wall
Weed_Dude Jul 16, 2023 @ 6:59pm 
Didn't realise you were the dev of this sub

not sure if you know but can you fix the room overlooking the reactor? you arent really protected from radiation while in that room which kinda makes it useless if you need it for longer then a minute or two,

PS I meant when the reactor is normal not during an emergency