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Try follow the guide to set up blender
https://www.youtube.com/watch?v=EslvVADClAE&t=826s
Which export step are you stuck at, 5 or 9?
Make sure you click "Clean the old convert file" button before you click export
And check your texture folder, make sure that only your texture file are in there.
finally someone can implemented one of my mods.
I mostly use XPS model and animated it with Blender. You can find XPS model on deviantart.
You can use MMD model too, but most MMD are too big, and required a lot of trimming
And you cannot import MMD animation to the game, like I said in the guide, the game only support basic animation (location, rotation, scale)
If you encounter a problem when exporting mod in step 9
/<your locator file name>. pit: 21: missing AutoMat or Material paragraphs [token '}']
Such an error
Go here
https://forum.scssoft.com/viewtopic.php?p=1849628#p1849628
#357 has a solution
I finally noticed it must use "dif.spec" shader for animated models.
I'd wanted to use "dif +flat" shader, but it is NOT compatible for animated... ive been stucked this problem for some years.;-(