Barotrauma

Barotrauma

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Arachnophobia Friendly Latcher
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6.499 MB
Jun 15, 2023 @ 10:31am
Jun 21, 2023 @ 3:40pm
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Arachnophobia Friendly Latcher

Description
An Arachnophobia Friendly Latcher, made in the style of vanilla. This is made to replace the Latcher with a fishier version of it. Made by request of MxMohexon on Reddit.
Please let me know if AI is buggy or limbs dissapear. I made this within a day, so I expect it to be a little buggy but still functional.

I updated it to remove the long hairs and made it more fish like. Of course, please critique it if there is something you'd like to change! :]

And sincerely - thank you to all of the kind words and the attention! I can't believe my creature and design got into the Barotraumatic creature pack, I'm totally hyped and honestly this is paving the way for me to do more creature work in the future! I genuinely can't express how much I appreciate everyone here!! <3 <3 <3

Known bug - Eye seems to disappear or roll out of its socket. (A possible fix has been pushed, please let me know if it doesn't work.)
Popular Discussions View All (1)
6
Jun 10, 2024 @ 11:23am
Announcements: Critiques, and new creature ideas
general
91 Comments
general  [author] Sep 27 @ 12:06pm 
@Trainlord05 -- No worries, take your time!
Trainlord05 Sep 27 @ 10:45am 
No I didn't, I got distracted by other things and completely forgot about it. I always mess with my mods too, so it doesn't help much. I guess I can post it here in a bit since the problems still persist, but I can't guarantee it's fixable.
general  [author] Sep 27 @ 10:01am 
@bk1350 Aw!! You're very much welcome, and I love you too <3

(Also @Trainlord05 -- did you ever end up publishing a collections so I could take a look?)
bk1350 Sep 26 @ 6:05pm 
I didn’t know what arachnophobia was when I was wandering around the workshop, but immediately after engaging with the latcher in the game I understood what it meant and ran over here. Thank you, I love you. :steamthumbsup:
Trainlord05 Aug 7 @ 7:59pm 
Okee.
general  [author] Aug 7 @ 5:15pm 
@Trainlord05

You can send me a collections of your mod list and I can take a look for you, if you'd like!
Trainlord05 Aug 7 @ 3:57pm 
I guess it must be a mod I don't know about, let me look into it.
general  [author] Aug 7 @ 2:02pm 
Do any console errors come up when the big boss Latcher spawns in? Also are both of them broken or is it just the big one? And when you refer to the mission itself, is the mission itself like a hunting grounds mission or does it have another name?

Edit: I just looked through the files. Seems like there is no extra boss Latcher mob, which is very strange. All hunting grounds missions point to the original Latcher, and when I load the Latcher itself nothing is broken...
general  [author] Aug 7 @ 1:49pm 
@Trainlord05

Oh, dear. Since this Latcher replaces the original one by replacing it entirely with this creature, there could be a conflict with Vanilla because the big boss Latcher is it's own mob but goes off of some different sprites...

I am working on something at the moment but I will look into it in a bit. I hadn't noticed it myself (I haven't played Baro since this mod came out) so thank you for reporting this.
Trainlord05 Aug 6 @ 5:26pm 
There's a normal latcher and then a big boss one that you can kill for 10,000 or so marks. I know it's vanilla so I'm not entirely sure what's wrong.