Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Description
For da boys
Items (25)
Aggregated Income
Created by pointfeev
NOTE: Aggregated Income will be discontinued as of v1.2.0+! The main expected change tooltip has been grouped by TaleWorlds in the latest versions, and thus this mod seems to no longer really be necessary nor worth it to maintain. You should unsubscribe fr...
Always Show Titles
Created by woodbyte
Lord titles are visible everywhere, not just in conversations. A small quality of life mod which makes it easier to identify the more relevant lords at a glance. Their titles are now visible pretty much everywhere in the game, except where it would break t...
AutoTrader
Created by Eskalior
The steam workshop description is still work in progress. The mod just got a bigger change in the core functionality. If you find issues please report them, I'll try to fix them as soon as possible. The AutoTrader mod is a fully customizable bot that can a...
Bodyguards
Created by carbon
Have a detachment of guards defend you in combat! Features Separate group of troops is detached from your other formations and is designated as your personal guards. Guard troops will not respond to your normal commands (by default) so you don't have to mi...
ButterLib
Created by Pinkie Arg
For the Early Access version please visit this! Sources available at GitHub! Installation This module should be one of the highest in loading order and placed above native modules. Ideally, it should be second in load order after Bannerlord.Harmony. Impor...
Diplomacy
Created by Bennyz
A vanilla-friendly mod for the campaign and sandbox modes of Bannerlord. Diplomacy's goal is to provide balanced, fun, and creative options for characters to have an impact on the world, including both the player and NPCs. Diplomacy creates more believable...
Distinguished Service 1.1.0
This version of the mod is not working for the current version of the game. Please use this version made by Howl. ~~~~~~~~~~~~~~~~ This is an updated version of Distinguished Service that works on version 1.1.0 and upward I am not the creator of the mod, a...
DynaCulture
Created by Manpapper
Initial mod from Splintert This is a reupload (with fixes mostly) of the mod on nexus mod (id 639) From the creator of Change Settlement Culture comes this much requested* stand-alone expansion, DynaCulture. To put it simply, this mod adds a dynamic simula...
Elite Mercenaries Expanded
Created by TheMerc
Hi I'm not an active bannerlord player or modder anymore - but unless TW makes changes this simple XML editing mod (no code) will work on all versions above 1.1.0 - has worked since february 2023 Expansion to my Elite Mercenaries MOD (Both standalone - do ...
Encyclopedia Filters Extended
Created by Depression
A lightweight mod that adds more filtering options to the Encyclopedia. On 1.1.0 it respects the new information hiding mechanics - encyclopedia items that the player is not aware of will not be sorted. They can still be filtered, though, just like the def...
Governors Handle Issues
Created by carbon
Governors of towns and castles will resolve all issues with towns and attached villages. In case you were not aware, unresolved quests in towns and villages will harm prosperity and loyalty of towns and castles. This makes it very difficult and grindy to p...
Harmony
Created by Pinkie Arg
For the Early Access version please visit this! A library for patching, replacing and decorating .NET and Mono methods during runtime. Intended to ensure that all mods in a player's modlist are using the latest version of Harmony to minimize conflicts. We ...
Heal on Kill
Created by carbon
Gain health when you kill or damage enemies. By default you will gain 15% life leech off all damage you do. Options for healing only on kills are available as well as allowing NPCs to heal in the same way you do. See the mod configuration manager page in-g...
Hideout Plus
Created by KuTiLL[A]
This mod adds an extra features to hideouts Features Daytime Attack Allow player to attack to hideouts at daytime. Send Troops to Hideout Allow player to send troops to hideouts. Send Troops to Hideout when Player Wounded Allow player to send troops to hid...
Improved Garrisons
Created by Sidies
Improved Garrisons is a Mount & Blade Bannerlord mod which aims to improve the management of your castles and settlements. With this mod a Improved Garrison will be added to each of your fiefs which allows the usage of new advanced and highly customizable ...
Kingdom Politics Expanded
Created by carbon
A complete overhaul of AI voting on Kingdom Policies and Settlement ownership plus a whole lot of bugfixes. Kingdom Policy Features In Native the AI doesn't really care about Kingdom Policies. It votes based a preset set of weights that have nothing to do ...
Make Calradia Great Again
Created by MethKing
With Make Calradia Great Again all factions and cultures finally get a new coat of paint offering a complete overhaul of toop trees and balancing. We have set ourselves the task of providing Calradia with more cultural immersion and diversity. All unit typ...
My Little Warband
Created by Plebeian Kilo
Important Uploading on behalf of LL Muse, the creator of this amazing mod. He wished to keep his steam account private and requested that I upload for him. This will be the official steam workshop page for his mod. To clarify: All credits, future updates, ...
Sell all but stop at zero
Created by Lluid
A Bannerlord mod that lets you "sell all" but stops when the trader doesn't have enough money, and follows the same logic when donating items for troop xp. (Tested up to v1.2.12) This is relevant if you fight big armies and get too much loot to sell at onc...
Stop Starving Yourselves
Created by carbon
Prevents Prosperity from growing beyond what a settlement's food production can support. Features Prevents prosperity from growing to the point of starving a settlement. Calculates the target prosperity of the settlement based on a 90 day moving average of...
Surrender Tweaks
Created by order_without_power
In the vanilla game, lord parties and settlements do not surrender, so I added that behavior in. I also added text showing an enemy party or settlement's chance of surrender on the "power level comparer bar" (only appears if they want to surrender). Curren...
UIExtenderEx
Created by Pinkie Arg
For the Early Access version please visit this! Sources available at GitHub! Installation This module should be one of the highest in loading order. Ideally, it should be loaded after Bannerlord.Harmony or Bannerlord.ButterLub. For Players. This mod is a ...
War Cry and War Horn
Created by TR-YalnızKurt
____War Cry____ - Supported version v1.2.9 -All banner bearer soldiers in your party now sound the "WAR HORN" during the war cry. (War Cry mod version of 7.1.0) -You can shout a battle cry in Field or Siege Battle. Just press the "V" button. But your Leade...
Workshops Completed
Created by carbon
This mod used to be a fairly large overhaul of workshop functionality. Since Taleworlds overhauled workshops themselves in 1.2+ this mod is mostly a UI mod now. It keeps the UI changes it introduced but doesn't change workshop functionality anymore....