tModLoader

tModLoader

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Summoner UI (Latest Stable Release)
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Mod Side: Client
tModLoader Version: 1.4.3, 1.4.4
Language: English, Russian, Polish
File Size
Posted
Updated
139.393 KB
May 22, 2023 @ 3:56pm
Nov 1, 2024 @ 8:45pm
9 Change Notes ( view )

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Summoner UI (Latest Stable Release)

Description
This mod adds an indicator for your minion and sentry slots by your health and mana bars. This mod is inspired by a suggestion I saw by u/Russ_Guss_Doodles from the r/Terraria subreddit. (Their account is linked as the homepage)

Localization Credits:
- English localization by myself
- Polish localization by Gryfu
- Russian localization by Alino4kaHvoshch and xenofite

Config Options:
- You can turn on/off the display for sentry slots
- You can set the UI style for this mod to "Fancy", "Bars", "Narrow Bars", "Classic", or "Classic (No Text)" (this mod does not automatically set the UI style to match the one you have selected for health and mana bars, but this means that you can mismatch them if desired)
- You can set the maximum amount of minion/sentry slot icons to display. This is mostly for if you're using a mod like Fargo's Souls Mod, which allows for you to have "infinite" minion slots (drawing all 999 slots will likely cause lag)
- You can adjust the screen position of the UI through the config (or use keybinds to move the UI pixel by pixel, make sure to unbind these keys afterwards so you don't accidentally end up moving the UI)
- You can toggle visibility of the UI using a keybind
- You can change the layer that the UI is drawn on by keybind

Making a Resource Pack For This Mod:
- All of my mods that support resource packs (this is the first one) will use a "ModContent" folder, like Vanilla's "Content" folder
- The file path used is: ResourcePackName/ModContent/ModInternalName, in this case ModInternalName would be SummonsUI. From there use the same folder structure as in the mod
- Resource packs do NOT require this mod to be reloaded to take effect, currently the textures are updated upon mod load and entering a world (I didn't see a way to check if resource packs were updated, but if I figure out how to test for that then I might change this)

Known issues:
- The UI overlaps with the minimap, and in some cases the inventory
- The UI can overlap with the cell phone UI

Update Log:
v1.3.3
- Added russian localization (by Alino4kaHvoshch and xenofite)
- Fixed an issue with polish localization (I had forgotten to rename the config name field and change the filename for the latest beta release) (Latest Beta Release Only)

v1.3.2
- Added "Classic (No Text)" UI Style option
- Added "Narrow Bars" UI Style option

v1.3.1.1 (Latest Stable Release Only)
- No changes. The mod wasn't updating for anyone else, so this is an attempt to fix that issue.

v1.3.1
- Separated resource pack code into a separate mod that anyone can make their mod support
- Removed commented debugging code

v1.3
- Added resource pack support
- Fixed the mod icon not appearing in game

v1.2.2
- Added polish localization (by Gryfu)

v1.2.1
- Added credit to the person who created the original Reddit post (it previously only said "This mod is inspired by a suggestion I saw from the r/Terraria subreddit." because I forgot to type their username)

v1.2
- ported to 1.4.4 with the code from the latest beta release, as 1.4.4 is now the latest stable version
- renamed the mod to "Summoner UI (Latest Stable Release)"
- this version of the mod will now update with the latest stable release of tModLoader. Please use the latest beta release version if you are playing on the latest beta version of tModLoader

v1.1
- separated "Y-Offset" into "Minion Slot Y-Offset" and "Sentry Slot Y-Offset"
- added "Minion Slot X-Offset" and "Sentry Slot X-Offset"
- separated "Max Display Length" into "Minions Max Display Length" and "Sentries Max Display Length"
- added "Enable Auto-Offset" and "Enable Life Offset"
- fixed a bug where the position you have to hover over for the mouse text to appear was not properly offset when under 200 life
- added a keybind to toggle visibility of the UI (| [OemPipe] by default)
- included source code when extracting the mod
- added a keybind to change the layer the UI is drawn on (` [OemTilde] by default)
- removed limits on offset ranges, as well as the positive limit for summon slot ranges
- fixed a bug with the Classic UI style where having a multiple of 10 minion/sentry slots would cause the mouse text area to expand to the next row of slots despite there not being a next row yet
- added keybinds to nudge the UI

v1.0
- mod released
Originally posted by tModLoader SummonsUI:
Developed By Tetriscat66 (Syla)
Popular Discussions View All (3)
1
Jul 16, 2024 @ 9:12pm
PINNED: Resource Pack Help
Tetriscat66
1
Aug 17, 2023 @ 2:41pm
I Created the Reddit Post That Inspired This Mod
Russ Guss Doodles
1
Jun 9, 2023 @ 6:22am
Issue with ui and cellphone
Raikoh
136 Comments
CommAnDoGaming Jun 5 @ 8:14am 
they need to add this to the main game
Люблю АлиночкуХвощ(и немного ксенофила)
RoseWitchMaple Apr 30 @ 4:04pm 
Is there a chance you could add support for fractional minion slots? I've been playing a bunch of summoner and the Summoner Prefixes mod can allow for minions taking up 1.4 slots or 0.8 slots and things like that. I understand if this wouldn't be possible, and this is still a great mod!
GodsmackVV Apr 12 @ 6:51pm 
@Moonlight Glint - You can move the icon position(s) in the mod config. You'll have to experiment with it, but what you'll wanna do is change the X and Y positions for the icons.
ApparentBench27 Apr 12 @ 6:31pm 
me and my friends all downloaded this but none of us can see the ui or the config for it?
Moonlight Glint Apr 1 @ 1:46pm 
It would be nice if you could choose the direction of the icons, I'd like to put this in the bottom left corner of my screen, but since it extends to the left, go off-screen if I have more minion slots than I based the positioning on
GodsmackVV Mar 24 @ 6:49am 
Can you make this compatible with Level+?
https://steamcommunity.com/sharedfiles/filedetails/?id=2600460955
DMRexia Mar 2 @ 3:11pm 
OMG! Thank you for this mod!
Saito Feb 15 @ 2:37pm 
This is a godsend, as a fellow summoner, thank you so much.
Rowan Dec 29, 2024 @ 12:39pm 
Has anyone found a fix as to why the config doesn't show up in the mod config list?