Total War: WARHAMMER III

Total War: WARHAMMER III

Not enough ratings
High Elf technology compatibility patch
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
353.699 KB
May 16, 2023 @ 11:01am
Apr 17 @ 2:28pm
2 Change Notes ( view )

Subscribe to download
High Elf technology compatibility patch

In 1 collection by Bischop
Bischop's High Elf Mods
7 items
Description
This is a compatibility patch for:

Revival Glory of Phoenix Immersion Mod & Expansion
and
Tech Tree Compilation

Warning: using both tech mods may make your units very overpowered.
10 Comments
Bischop  [author] Apr 17 @ 2:29pm 
Updated!
TSFWoosie4L Mar 30 @ 7:58am 
update
Zohan Oct 13, 2023 @ 3:06pm 
Great mod ! Unfortunately i think it doesn't work anymore, the Glory of the Phoenix pack makes it crash
sigmars_disciple Jul 30, 2023 @ 8:18pm 
Well, in short: Decky's mod is compatible wth one grand more tech mod per race as it leaves vanilla tech untouched, so just add one for each of the major races as well or even two (e.g. for Empire: Empire Allegiance Technologies, Obo_Technologies "Techtree Expanded" plus Decky with patch that lets them run together)
sigmars_disciple Jul 30, 2023 @ 7:29pm 
But hey, to each his own. Decky's tech trees does not boost lob-sidedness in a big way. Tech tree mods are used by the AI, and while they lack the "real IQ" or strategy to e.g. go for extreme buffs (e.g. focus on tech that will give research speed buffs).

AI will benefit less than a good human player for sure, but the fact that Decky's tech tree comp actually gives your opponents "comparable" options, across races, with 1 mod and nocompatibility hassles makes Decky's tech compilation mod a unicorn, a straight up 100-of-100 mod for me <3
sigmars_disciple Jul 30, 2023 @ 7:29pm 
@Mac Don't agree, being OP and "coloring the map" is one of the most frustrating things in a TW campaign. Usually, as soon as I realize I can now start taking settlement after settlement, it's 5 mins before I start a new campaign.

Having fun with artillery or elite troop doomstacks, having 12 powerful heroes in one army or other unstoppable situations can be fun, sure. So is playing a campaign with Double Unit Sizes mod for more "epic" battlesI Also cool if reach a point where you never were (e.g. having unlocked all units), but autoresolve lob-sided fight after lob-sided fight... gives me yawns.
Mac Tire May 16, 2023 @ 10:41pm 
I honestly think the best thing about mods like this is the ability TO become OP. it sorta makes the endgame more satisfying taking a tier one unit and seeing it fair well against an enemy of a higher tier
Dragnosh May 16, 2023 @ 12:57pm 
I bless you
Bischop  [author] May 16, 2023 @ 12:20pm 
Happy to help :steamthumbsup:
lethery May 16, 2023 @ 12:12pm 
god bless you soul bro, I always want them both together