RimWorld

RimWorld

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Vanilla Races Expanded - Android
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.095 MB
May 14, 2023 @ 6:24am
Aug 30 @ 12:25pm
67 Change Notes ( view )
You need DLC to use this item.

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Vanilla Races Expanded - Android

In 2 collections by Oskar Potocki
Vanilla Expanded
110 items
Vanilla Expanded - Empire playthrough
148 items
Description
[www.patreon.com]




See change notes



Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

This mod redefines the way you play, introducing fully customizable Android colonists that come with their own set of genes - the immutable Hardware and programmable Subroutines.

Hardware genes form the core of your Android, determining their essential behaviors and aesthetics. Subroutines, on the other hand, dictate the abilities of your Androids and can be programmed for various skills and environmental responses. However, maintaining power efficiency is crucial to keep your Android functioning optimally.

Androids are not bound by human needs. They work tirelessly, require no sleep or food, and can be repaired or refilled with neutroamine when needed. New structures, including the Android Creation Station and Subcore Polyanalyzer, bring more depth to your building strategy.

Experience a thrilling development with the Android Awakening. Under extreme moods, Androids can develop human-like traits, breaking away from their standard programming and behaving like human pawns. They can learn new skills, gain new traits, and even require comfort and risk mental breaks.

Awakened Androids integrate into in-game factions, with 30 new backstories for these characters. Ideology integration provides a new precept, Androids, shaping how synthetic humans are viewed by other colonists. Moreover, a new starting scenario presents the opportunity to build an Android Utopia, offering refuge to chased Androids from across RimWorld.



Vanilla Races Expanded - Android adds following mechanics to the base game:








































































It’s a very complex mod, and there may be some bugs related to other mods.

[forms.gle]




Q: Are Androids resistant to vacuum of space?
A: That's right! They are!

Q: Will this mod work without Biotech DLC?
A: No. It uses the new gene system to work with Biotech.

Q: Will you make a HAR version of this race?
A: No, this is exclusively for the Biotech DLC.

Q: Do these genes appear in genepacks in the game?
A: They do not. Hardwares and Subroutines cannot be installed on normal humans and will not appear in any UI or entities related to xenotype editing.

Q: Can I find this race in the game?
A: Yes! Awakened Androids can spawn rarely with Outlanders and Pirates. You can also make your own Androids!

Q: Can I add it to an ongoing save?
A: Yes, but I don’t think you can safely remove xenotype mods, so don’t come crying when your game breaks if you remove mods!

Q: How can I get so much neutroamine?
A: There are numerous mods that allow you to craft neutroamine - I recommend building an automated neutrosynthesizer in Vanilla Factions Expanded - Mechanoids.

Q: Why do these androids look like humans and not like robots in Android tiers?
A: Well you just answered yourself. Androids are a type of synthetic being that closely resembles humans!
Popular Discussions View All (1)
0
Sep 20 @ 8:55am
Taming wild awakened androids
[TiaB] Tuequaeiwyyen
2,201 Comments
SophicDragon Sep 20 @ 3:28pm 
Good to know I'm not insane, I appreciate that. Unfortunate you can't change it by default, I would assume that would be a cosmetic option.
Champion of Super Earth Sep 20 @ 11:52am 
@SophicDragon I don't think you can, but some mods like Alpha Genes or Big & Small Genes allow the androids to use gender changing stuff when you modify them.
SophicDragon Sep 20 @ 9:50am 
I may be missing something, but how do you select the gender for an android when you make them? And can you change the gender of one already built?
Airdog20 Sep 17 @ 7:20am 
got a question. how do i get the neutroamine because the quests only give like 5 or 10 and enemies dont carry barely 5. do i need another mod to get this working or there another way?
Crom Sep 16 @ 5:43am 
Thank you. That instantly solved the problem
Xoulious Sep 15 @ 2:16pm 
For anyone who doesn't see the replace reactor surgery, the vre android auto reactor swap mods circumvent the issue nicely.
Crom Sep 15 @ 8:30am 
Also experiencing problems replacing a reactor. Option to do so is not showing
FilouZ Sep 14 @ 7:59am 
Hey guys, I have an android just standing doing nothing unless I force it to do so. Any idea why?
Loot Murlock Sep 12 @ 12:33pm 
So, I have an android that ran out of power, but can't replace their reactor. Instead, the android is just laying in the Neutro Casket. How long will it be before the android is back up and running?
Champion of Super Earth Sep 11 @ 9:53pm 
@Bet there is but i'm pretty sure it's not suppose to be a feature. If you're making a basic android, you can save the template and when applied to an awakened android, it will also paste all of the things that basic androids have that disable stuff like comfort, joy, recreation etc. What's weird is that they can still learn skills and they also keep all of their passions and traits.