Team Fortress 2

Team Fortress 2

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ROTUNDA
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その他: Summer
ゲームモード: キングオブザヒル
ファイルサイズ
投稿日
更新日
54.457 MB
2023年4月19日 5時58分
2023年7月16日 7時54分
13 項目の変更履歴 ( 表示 )

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ROTUNDA

Brokkhouse 作成の 1 件のコレクション
Brokk's Maps
2 アイテム
解説
Hello! This map has officially been added to TF2 in the Summer 2023 Update. I'm leaving this page up for historical purposes, but you should be using the in-game version for anything else, as this one won't be updated any further. If you want to support the creators, why not buy a Rotunda Map Stamp? 100% of the proceeds go to us, and you get a cool particle effect while playing on the map.

Cheers!
-Brokk



Welcome to Rotunda, a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains!

This take on the King of the Hill gamemode has been inspired by open layouts like Nucleus and Harvest, with an additional gimmick or two to give it something extra. The map is very loosely set in south-eastern Germany, not far from the Iron Curtain, and a lot of effort has been put into showing a rarely seen part of the TF2 Universe, far from the usual desert environments.

This version has been designed and balanced with casual play (24+ players) in mind.

You can find the patch notes on the TF2Maps page[tf2maps.net]!



If you would like to see this map appear in the upcoming Summer Update, make sure you like, subscribe, and share the word! Cheers!




Brokk - Project lead, concept, layout, balance, art pass, assets, promotion
Rhamkin - Layout, balance, art pass
FanCyy - Custom interior and exterior props
FGD5- Custom train and crane props, vehicle and crate props
Tails8521 - Teaser trailer




Custard1 - Oil blend vmt and extensive troubleshooting
bakscratch - Scaffold props
Gadget - Handrails, train tracks
Ravidge - Models, textures, Construction pack
void - Textures, Frontline pack
juniper/fuzzy - Textures, Frontline pack

Special thanks to JeanPaul, Stack_Man, Mr. Burguers, Katsu, Crash, Fault, Spleep, Zeus, ChaoticAngel, and Luna Lana for their assistance on various topics.

A big thank you also to the communities at TF2Maps, Southern Cross Gaming, and EotL Gaming for playtesting, feedback, and advice.

[media.tenor.com]
人気スレッド 全て表示 (2)
3
2023年7月20日 7時57分
Make the Map a Player Destruction Map
Charlie "Chumpstick" Crabbo
0
2023年6月9日 21時13分
Feedback and things to fix
hedgeh0g
96 件のコメント
scout gaming 5月9日 6時47分 
train
Brokkhouse  [作成者] 1月22日 7時33分 
Yes.
Macie 1月22日 5時45分 
Is this map still getting updated?
Balor Babar 2023年11月22日 10時43分 
rotunda!
golo 2023年11月22日 9時15分 
i love rotunda !!!!!!!!!
Adicto al caos 2023年9月12日 11時05分 
the map looks good but the gameplay ain't enjoyable
Tackro 2023年8月19日 6時50分 
Neat map, but the performance suffers greatly for me when going around and looking at the mid point.
Brokkhouse  [作成者] 2023年7月26日 9時27分 
German Class 81 @mazdental
Mazdental 2023年7月26日 9時27分 
what calss of train is the one on the thumbnail
۩THE_Incinerate ۩ 2023年7月22日 13時08分 
for example. the wooden ramps in the outer ring of the central area on blue side. should be replaced with metal and chain-link-fence/metal panels etc... (keep the red as its. it perfect). the corroded green copper walls in the outer ring of the central point (one with the team signs) i think the red side should get copper colored metal panel wall on it side and the green be for the blue because it's closer looking to blue then red. the exposed brick arches on the blue side should be painted blue more but the paint is decaying to show the brick inside, so they theme of the map can stay the same (keep it for red) as also some wood buried in the pit for the red side and blue scrap on the blue.

Sorry for the long comment, I only made this comment because i kept confused on which side of the map i am at. the map has no real problems because of it design. so we still can find enemies and ways to get into the point. [p2]