Space Engineers

Space Engineers

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F/A-70C Sandman
   
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Type: Blueprint
File Size
Posted
Updated
2.951 MB
Apr 1, 2023 @ 5:05pm
Oct 14, 2023 @ 7:29pm
7 Change Notes ( view )
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F/A-70C Sandman

Description
**BLOCK 2 UPDATE**
- AI control has been added (activated by pressing 3-6)
- Minor fuselage shape modifications

Congratulations! The nation you represent has been authorized to join the United Space Defense Front's Combined Aerospace Flight (CASF) program. Per the terms of the agreement, you will now have access to the F/A-70C Sandman stealth multi-role strike fighter. Some restrictions do apply, so be sure to review the contract carefully and/or contact us with any further questions or concerns.

The F/A-70C Sandman is the third aerospace fighter developed on the F/A-70 platform. This variant is the most advanced of the selection and features many vast improvements over its predecessors.


***This vehicle could technically be used in survival but it's designed primarily for creative/roleplay purposes***

IMPORTANT CONTROLS (#-# = Hotbar-item)
1-1: Gun camera
1-2: Toggle gun
1-3: Toggle missile
1-4: Open missile bay
1-5: Toggle flight thrusters (use these)
1-6: Canopy
1-7: Landing gear
1-8: VTOL mode (works without flight thrusters active, though be careful since rear thrusters swiveling may summon klang)
1-9: Countermeasures

9-1: Gear lock
9-2: Gyro lock
9-3: Toggle sensors
9-4: Toggle WeaponCore radar addon
9-5: Surveillance camera
9-6: Control laser designator
9-7: Power laser designator
9-8: Fold wings (NECESSARY)
9-9: Taxi (disables thrusters, powers wheels and allows for steering)

2-1: Gun camera
2-2: Toggle gun
2-3: Toggle missile
2-4: Open missile bay
2-5: Primary missile focus target
2-6: Primary missile cycle subsystem
2-7: Secondary missile cycle subsystem
2-8: Secondary missile cycle munition
2-9: Countermeasures

3-6: AI control toggle (may cause issues with manual weapon firing after enabling/disabling)