Hearts of Iron IV

Hearts of Iron IV

495 voti
Falling Star
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971.913 MB
29 mar 2023, ore 13:40
14 mag, ore 16:45
21 note di rilascio ( visualizza )

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Falling Star

Descrizione
Falling Star takes place 66 million years ago in the late Cretaceous era. More importantly, it takes place in the decade before the asteroid landed that wiped out the dinosaurs. There are 15 countries with unique focus trees along with countless interesting paths, decisions, and fates for this world.

The central conflict surrounds the Godless Empire, the Republic of Bashtia, and the artificial landmass on which sits the great city of Draganiapolis.

Important Notice
- You can disable the asteroid via a game rule if you want to play without the asteroid mechanics.
- If you are playing with the asteroid enabled, Ironman mode is not recommended.
- Playing on a small/square resolution may cause issues with some of the scripted guis.

Countries with Content
Allendar
Bashtia
The Collective
Fuurva
The Godless Empire
Mariann
Puerex
Siloth
Solsattr
Swords of Vyva
Vicespire
Asceneion
Ember Dracanicum
Free City of Draganiapolis
Ice Empire
Democratia
The Northern Outpost (Mini Focus Tree)
Fenrisle (Decisions)
Apocalyptia (Decisions)

Links
Discord[discord.gg]
Extra Building Slots

(Art and Country credits are pinned in falling-star-chat on the server)
Discussioni più popolari Visualizza tutte (1)
0
2 apr 2023, ore 16:03
If you got a graphic bug about "the walmart list" just change launcher settings to directx9 from launcher
BozuyukKeresteFabrikası
141 commenti
Zeltonking 6 mag, ore 18:25 
their is a bug where i can't transport my planes i have to delete them and put them where i need them then
TOCTEP 3 mag, ore 11:49 
please update :summercat2023:
rousyrunt44 17 apr, ore 18:47 
Finally, a good furry mod
Hirotrum 17 apr, ore 11:48 
Gaming mod
Shakey  [autore] 2 apr, ore 20:08 
Yeah I'm working on it
Deztrre 2 apr, ore 8:05 
Update?
Grobert Gromaks 31 mar, ore 15:09 
The most original mod ever made .... :goldensmile:
TheTree 4 mar, ore 19:49 
After some investigation, it seems all the air frames have their maximum speed set to 0 in common/units/equipment/plane_airframes.txt and raising that lets planes move between air bases. Is that 0 speed intentional?
TheTree 29 feb, ore 18:49 
There seems to be a bug preventing planes from moving to other airbases. Air wings are stuck at whatever air base they were created at.
Monagarmr 3 feb, ore 15:21 
ну ещё 5 лет и до эквестрии мб дотянет