RimWorld
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Guns Galore - American Civil War
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Mod, 1.4, 1.5
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4.224 MB
28 mars 2023 à 18h16
3 mai à 19h23
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Guns Galore - American Civil War

Dans 1 collection faite par Slippin' Jimmy
Guns Galore
15 objets
Description
Vanilla and Combat Extended supported.



75 new weapons (with 18 additional variants) and four turrets dating from the early 19th century to the end of the American Civil War. Please see the list below or images for specific items.

A list of all current and upcoming weapons can be found here.[docs.google.com]

Many weapons feature attachable bayonets.



Q: CE Compatible?
A: Yes.

Q: How do I attach bayonets/suppressors/other items?
A: A button will appear whenever a pawn has a supported weapon equipped - simply click on it. All the supported variants are included in the list above.

Q: Where do I craft the weapons?
A: At the Galore Gunsmith Table (for old weapons) or the Galore Weapon Machining Table (for modern weapons.) These can be found in the Production tab.

Q: Where do I research the weapons?
A: Everything is unlocked via Guns Galore's own research tab.

Q: How do I make the turrets?
A: You have to craft the dismounted variation of the gun first. Yes, you can use the dismounted version as a weapon as well.

Q: What are the compatible mods?
A: There is currently built-in support for Muzzle Flash, Vanilla Weapons Expanded - Heavy Weapons, Enable Oversized Weapons, and of course, Combat Extended.

Credit:

Jicker / Slippin' Jimmy - Art, XML

Taranchuk - Weapon Switch functionality.

Vanilla Expanded Team - Multi-Verb system and settings patching functionality.

CC BY-NC-ND[creativecommons.org]
[discord.gg]
[ko-fi.com]
[patreon.com]
Discussions populaires Tout voir (3)
0
23 juin 2023 à 1h40
ÉPINGLÉ : Bug Reports
Slippin' Jimmy
0
23 juin 2023 à 1h31
ÉPINGLÉ : Suggestions
Slippin' Jimmy
90 commentaires
crayhollen 23 avr. à 19h54 
@Slippin' Jimmy

okay i see thanks again bro
Slippin' Jimmy  [créateur] 23 avr. à 19h40 
@crayhollen

Local means if you have a version in RW folder downloaded from elsewhere, besides the Steam Workshop.
crayhollen 23 avr. à 19h32 
@Sippin' Jimmy

Thanks for your help bro and i love your mods cant wait to see what you make next
crayhollen 23 avr. à 19h23 
@Slippin' Jimmy

Sorry bro im not smart what is a locale copy of CE?
Slippin' Jimmy  [créateur] 23 avr. à 19h21 
Ah, wait, I found the issue with flecks. It appears the newest CE 1.4 update changed it. Will update.
Slippin' Jimmy  [créateur] 23 avr. à 19h19 
@crayhollen

Do you have a local copy of CE installed too?
crayhollen 23 avr. à 19h18 
@Slippin' Jimmy

Im running the steam CE and Rimworld 1.4
Slippin' Jimmy  [créateur] 23 avr. à 19h12 
@crayhollen

Ah, are you playing on the 1.5 beta version of CE?
crayhollen 23 avr. à 19h09 
@Slippin' Jimmy

thanks for the qiuck reply bro i gave unsubbing from both with the game not running and it also did not work here is the error it throws if it helps Failed to find Verse.FleckDef named Mote_shotgunshell.there are 101 defs of this type loaded.
Slippin' Jimmy  [créateur] 23 avr. à 18h52 
@crayhollen

Try unsubbing/resubbing to both this mod and the core, then. Make sure your game is closed when you do it so steam automatically redownloads both.