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So to make a switch from the old Barsuk 3 to Barsuk 3.1, you'll only need to pay the base price of the new submarine.
This means any updates I release can't mess up your existing saves, but it also means that changes from the update won't apply automatically.
If you want to use the updated version in your existing campaign, you'd need to find another outpost that sells Barsuk 3.1, rebuy it, and switch to it. It'll be treated as a whole new submarine.
And yea, I did tweak the waypoints around hatches. They do seem to confuse bots less often now.
Barsuk 3 got a bunch of bug fixes, neat visual changes, small optimizations, and balance adjustments.
It's not as massively overpowered as it used to be, but the deconstructor has been relocated much closer to the fabricator! And I've even added more storage.
More testing with bots has been done as well and some of the waypoints got adjusted. I hope they stop breaking some day.
Enjoy!