Barotrauma

Barotrauma

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PuddleJumper
   
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Mar 23, 2023 @ 12:10pm
Sep 7, 2024 @ 6:44pm
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PuddleJumper

In 1 collection by Bcm27
Bjorns Safe Ish Vanilla Experience
18 items
Description
Welcome to the first Submarine out of the Great Lakes Shipyards! Size equivalent to the Dugong, she comes equipped with four guns hardpoints all wired up to state-of-the-art super capacitors and ready for upgrades. This ship is designed to be balanced and a fair starting vessel that comes with all basic crafting stations while facing some obvious drawbacks as well. Ideally, you’ll run this ship until you’re capable of purchasing a large tier 2-3 vessel or you have desires not met by this sub.

Features:
-Battery Backup for the engine (large capacity slow recharge rate)
-Battery Backup for the rest of the ship (small capacity fast recharge rate)
-Plenty of Cargo Storage
-Linked crafting stations with their own cabinets for easy access
-A small medical station near the oxygen generator
-Only two of the existing four hardpoints contain guns, this is to keep her in line with the starting subs while allowing for upgrades.
-The oxygen generator can be toggled on and off, this is so you can achieve maximum thrust at the expense of oxygen!

Features Purposely diminished for balance:
No medical fabricator
Power hungry oxygen generator
Super capacitors are set at ½ the power capacity of the Dugong.
8 Comments
Bcm27  [author] May 10, 2023 @ 5:48pm 
@Sarge89! Oh interesting! Ill definitely look into this! Its possible that they quite cant reach the ducts at the top of that airlock. Unfortunately in order to fix this in your save file youll have to decompress it and manually edit the sub file. But let me know if you have trouble figuring that out!
Sarge May 10, 2023 @ 4:33pm 
Hi I have been using the sub for my 1.0 play-through (been loving it). However since the most recent patch (10th May v1.0.13.1), the AI mechanic is trying to repair something in the airlock but never completes the task, so they just stand in the airlock indefinitely.
Bcm27  [author] Mar 29, 2023 @ 9:54pm 
They have been fixed :squirtyay:@Aendron!
Bcm27  [author] Mar 29, 2023 @ 4:36pm 
Excellent feedback Aendron! Thank you for checking out the ship! I wanted to include some weaknesses in the ship, the medical bay being a dangerous place to be being one of of them!

I will however look into those other issues, the oxygen generator being off, the faulty button and the hull flooding mishaps.
Aendron Mar 27, 2023 @ 5:30am 
OK, The dry spot in the ballast I mentioned is the same thing as the spot in the airlock access.. Once there is a breach in that area, it is permanently flooded.. And Armory also has a spot like that but it's tiny so I guess it's OK :D
Aendron Mar 27, 2023 @ 4:54am 
The oxygen generator is off by default (through the lever next to it), the button in the nav terminal to turn off the oxygen generator does not seem to be working, there is a relatively big dry spot in the ballast under the nav terminal and potentionally very dangerous spot in the airlock access room where if the rightmost hull is damaged it creates a permanently flooded part (with the pump mostly in it but water detector out and not pumping the water out)

The small room with a chair is not accessible by bots unless you open the doors for them, which is not ideal since there is a hull that might need repairing..

The command room and the airlock are well made and I love it but what I don't like is that your medical supplies are stored in a room that has exposed hull.. and it's on the bottom of the ship as well.. if the sub gets flooded and hits something on the way down, or gets attacked from bellow, that hull gets broken and the room flooded and/or invaded.. not ideal :D
Bcm27  [author] Mar 24, 2023 @ 5:03pm 
@Liaist Thank you! I am toying with adding an extra door between the engine room and the reactor but I am enjoying it in my co-op run!
Liaist Mar 24, 2023 @ 10:44am 
love this layout