Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

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Tinty - now working in BeamNG.drive!
   
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Fixtures: Misc
Game Engine: UE4_27
File Size
Posted
Updated
11.284 MB
Mar 21, 2023 @ 3:56pm
Aug 21, 2023 @ 6:20am
3 Change Notes ( view )

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Tinty - now working in BeamNG.drive!

Description
Tinty now works in Beam exports!
Sort of, as you can see on the pictures, but this is due to the way light materials are exported to Beam. Your custom colours will export to Beam, but they won't look like they do in Automation. This is a pretty standard export issue though and affects vanilla materials too, so unfortunately I can't do much about it.

Tinty is a set of light materials (based on vanilla ones) available in both uneditable dark grey material and colourable paint variants. Those allow you to make those cool red/black light fixtures from the 90s or lights in literally any colour you like! Why materials and paints, you may ask?

Materials:
+ right there when you choose a material for your fixture, and the dark variant is likely to be the most used
- can't edit them

Paints:
+ you can choose any colour you like
+ you can make them light up in any other colour you like!
- need more clicks to apply

NOTE ON COLOURED LIGHTS
Coloured glass will distort the colour of the light behind it, so vanilla red/amber/white materials might not look correctly when used in such fancy taillights. For that I recommend using the Gearhead Materials mod for the bulbs or other glowing material inside the light. The screenshot with the blue taillights turned on was made using that method.

KNOWN ISSUES
- none ATM, let me know if you find some!

This is my first mod, so it might be imperfect - if you see anything wrong, let me know here or on the official Automation Discord (same name). Thanks to Hanna from Camshaft Software for pointing me in the right direction with this :)
21 Comments
Hshan  [author] Aug 30, 2023 @ 11:27am 
TBH I can't reproduce it on my end, unless you're talking about the colour grid in the basic paint mode - that, yes, is greyed out, but that's the intended, built-in game behaviour. To change the colour on any material with more than one you need to use the advanced paint mode, this is the case for Tinty, vanilla materials and AFAIK any other mod with such materials.
Merde Aug 27, 2023 @ 3:10pm 
It won't let me change the color anymore. I had no issues until now. it was working fine a few days ago and now suddenly the color panel is grayed out. What's going on?
NoroUltra Aug 21, 2023 @ 7:43am 
ok
Hshan  [author] Aug 21, 2023 @ 6:48am 
Ok, so now it is fixed, and although it still looks "meh" in Beam it at least resembles the exported shade, not defaults to whatever ignoring your colour. And radials work too.
NoroUltra Aug 18, 2023 @ 6:14am 
it doesnt work in beamng is what i meant
Hshan  [author] Aug 17, 2023 @ 1:13pm 
WDYM "doesn't work"? It still does on my end... Also, good that someone reminded me of this, I'll fix the radial one and - hopefully - the Beam compatibility this weekend.
NoroUltra Aug 16, 2023 @ 8:49am 
doesnt work
toughtntman37 Mar 25, 2023 @ 7:37pm 
I'm so hype for this. Please notify me when this is Beam ready. I needed this a month ago
Valentine Mar 25, 2023 @ 3:02pm 
much needed!
General-Lee-God Mar 24, 2023 @ 12:59pm 
thx Hshan for answering :-)