Arma 3
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Šumava
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Data Type: Mod
Mod Type: Structure, Terrain
File Size
Posted
Updated
674.430 MB
Mar 16, 2023 @ 6:08am
Apr 27, 2023 @ 12:56pm
3 Change Notes ( view )

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Šumava

Description
After two and a half years of work, I present you the Šumava terrain for Arma 3.

Notes:
  • Please report any issues to this workshop page comments, or preferably the Discord[discord.gg].
  • You can also consider supporting my bad habits via Ko-Fi: https://ko-fi.com/brefer
Description:
Šumava is a southwest border region of Czech Republic. This terrain realistically depicts area between the towns of Sušice and Horažďovice, while also borrowing parts from the more touristic parts of Šumava further south and few other places from around the rest of the country. Only few places on this terrain are fictional, the vast majority is recreated as close to reality as possible, while also retaining some hope this would one day get finished, released and be playable.

Trivia:
  • The terrain is 12288x12288 meters (151km2), which is comparable to Chernarus and Livonia
  • There’s 1 887k objects in total, of which 86k are hand placed.
  • There’s 37km of main roads, 185km of regular roads, 408km of dirt roads, 26km of trails and 241km of unmarked paths.
Known Issues:
  • AI planes don’t behave consistently on airfields 2 and 3 (the small ones). I’m unsure why, but it’s probably related to their small size.
  • Due to the dense road network, AI might not choose the most sensible roads to take. I suggest placing more waypoints for AI vehicles than you normally would. Pay special attention to AI should they use bridges.
  • Some parts of the map are quite narrow. Consider not using AI vehicles in those areas, or limiting it's vehicle's speed. AI driving mods could also remedy this issue.
  • There’s most likely a bunch of objects I forgot to delete laying around, terrain sticking through building floors and walls/fences with no holes to allow passage from compound to compound. It’s easy to fix, so please report it if you find any.
  • All the powerlines are underground and unmarked on map. Possibly related to me being bad at math and lazy to write a program to generate them. I wanted to, but with Reforger Tools there won’t be need for such a program in the future.
  • There are no traffic signs at the moment. While this makes the in-game terrain more appealing than it’s real world counterpart, it’s something I unfortunately plan to “fix”.
  • Some people using some server hosting services reported issues with the "Š" character in the name of this addon. If your server hosting service has the same issue, make sure you're using formatting, which supports more special characters, for any config files which should include name of this addon.
Future Development:
It’s pretty much finished. There will be inevitable fixes, adding some detail here and there, but no new major additions. I hope to further develop upon this in Arma Reforger.
Special Thanks to:
  • Adanteh, Snakeman, Jakerod, HorribleGoat, Ben, Ice, pennyworth, Atom_Monky and many others who helped me by answering my often silly questions and made tools or tutorials to make terrain making easier
  • Bohemia Interactive for making Arma and delaying this terrain 3 months by releasing Arma Reforger
  • All the communities and people I’ve played Arma with over the years.
Popular Discussions View All (10)
11
Mar 13 @ 1:15pm
Leftover objects report
Шalkег
4
Mar 13 @ 1:14pm
Badly Placed Objects
Onno
1
Apr 29, 2023 @ 8:11pm
alive index?
Ferreira
255 Comments
Funny guy Mar 14 @ 10:56am 
Hodně pěkná mapa, letiště Náměšť by tam bejt nemělo ale protože tam skoro jinačí letiště na mapě není tak to chápu proč tam je
lucanarchy Feb 16 @ 5:53pm 
this map is just fantastic. Thanks a lot.
CEO of Friendship Feb 12 @ 11:52am 
Bro please just rename the file to use only English characters. Servers only real English characters regardless what nationality you are.
zkvfr Feb 4 @ 4:00pm 
yes :missing:
z4driver Dec 5, 2023 @ 1:04pm 
I've just finished playing on this map with Apollyon's Sudetenland campaign. Really lovely map. Thanks for taking the time to make it.
Bad_Dad Nov 25, 2023 @ 12:20pm 
Any plans to make a winter version of this map... would be awesome
Bref  [author] Nov 25, 2023 @ 3:34am 
I'm too busy with Reforger stuff.
GENERAL OBERSTABSFELDWEBEL Nov 18, 2023 @ 12:27am 
Will you develop a Dayz version of this map ? Would be a GOAT Dayz map.
Bref  [author] Nov 10, 2023 @ 4:12pm 
Explaining all the details via Steam comments would be a pain. Contact me on Discord and I'd be happy to answer your questions. My Discord name/handle is simply "bref".
Sonic the Hugecock Nov 10, 2023 @ 12:12pm 
Can you please tell me how you made such a nice satellite image? I'm trying to make my own for my terrain. As I can see there was livonian outsideterrain sata used for main texture