Arma 3
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RIS - Madrigal
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
1.079 MB
Mar 14, 2023 @ 11:19am
Sep 28, 2024 @ 1:16pm
16 Change Notes ( view )

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RIS - Madrigal

In 1 collection by Kamen
Random Infantry Skirmish
81 items
Description
Immediately jump into random infantry skirmish on random place on the map. You can choose any faction, any weapon and any vehicles and just start fighting.

Main features
  • Fast paced, dynamically generated firefight with infantry and land/air vehicles
  • Compatible with any mod that has proper units definitions
  • Fully customizable, set your own rules, select your gear, pick location, pick factions
  • 5 game modes: Push, King of the Hill, Team Deathmatch, Arena Team Deathmatch, Arena Gun Game and Defense
  • Supports Singleplayer, COOP and PvP (up to 8 players per side)

Game modes
  • Push - attack and capture sequence of points, one after another while defenders put fierce resistence
  • King of the Hill - team that has more units in specified area gets points over time, the team that reaches point limit first wins
  • Team Deathmatch - get points for killing enemy units, the team that reaches point limit first wins
  • Arena Team Deathmatch - get points for killing enemy units, the team that reaches point limit first wins, fought in small arena
  • Arena Gun Game - starts with predefined list of weapons, everybody starts with the first weapon and progresses to next one once they manage to kill 2 opponents. First player to reach the last weapon and achieve the 2 kills wins the game
  • Defense - defend area against increasingly more difficult waves of enemies

Can't find the map you want? Just use the module version!
RIS - Module The module version allows you to start the mission on any map you want. Note that the module version is a mod that needs to be enabled in the launcher.



2024-09-28
  • Fixed UI not working for other players in MP
  • Fixed Gun Game mode not working properly for other players in PM
  • Fixed edge cases in MP that could result in spawning issues
2024-02-08
  • Module version released, easily start the game mode to any map you want
  • Fixed issue with dedicated servers
  • Configurable enemy respawn check for Arena modes
2024-02-05
  • Added a Gun Game and Area Team Deathmatch modes
  • Smaller performance improvements and bug fixes
2024-01-22
  • Improved UI, better (squad-based) spawn system
  • Configuration can now be changed ingame, tons of new configuration options
  • New supports, possibility to buy AI vehicle support
  • Bugfixes for MP, PvP added



🟦 Limited multiplayer dedicated servers support
Since this mission relies on UI dialog, where user can configure his experience, dedicated server requires admin to configure and start the mission.

⚠️ Where to report issues / suggest changes
Please direct all requests and issues to the source code repository:
https://github.com/SkaceKamen/random-infantry-skirmish/issues
6 Comments
Toaste Oct 29, 2024 @ 12:54am 
I seem to be unable to add Webknights Grunts and Hunters to the list of spawnable AI, but I am able to add the Sangheili. Anyone know a way to fix that?
20charliemush Jun 17, 2023 @ 1:46pm 
Please come back, I really love your scenarios and they are a big reason why I play Arma.
Lx2ky Apr 28, 2023 @ 11:13am 
can't buy vehicles, window doesn't seem to be there even when I press windows
Gonzo-GT Apr 17, 2023 @ 1:16am 
Could you add CSLA Iron Curtain Operations Polanek map?
eidolon Mar 19, 2023 @ 4:24pm 
could you make one for farabad?
Sling Blade Mar 18, 2023 @ 3:25pm 
How do I change the controls for the menu to buy things? Putting it as the windows key is stupid because everyone uses ACE. It makes the ACE interaction menu unusable!