Arma 3
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RIS - Module
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Data Type: Mod
File Size
Posted
Updated
1.261 MB
Feb 7 @ 11:45pm
Feb 11 @ 11:26pm
5 Change Notes ( view )

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RIS - Module

In 1 collection by Kamen
Random Infantry Skirmish
81 items
Description
Module version of Random Infantry Skirmish. Immediately jump into random infantry skirmish on random place on the map. You can choose any faction, any weapon and any vehicles and just start fighting.

Main features
  • Fast paced, dynamically generated firefight with infantry and land/air vehicles
  • Compatible with any mod that has proper units definitions
  • Fully customizable, set your own rules, select your gear, pick location, pick factions
  • 5 game modes: Push, King of the Hill, Team Deathmatch, Arena Team Deathmatch, Arena Gun Game and Defense
  • Supports Singleplayer, COOP and PvP (up to 8 players per side)

Game modes
  • Push - attack and capture sequence of points, one after another while defenders put fierce resistence
  • King of the Hill - team that has more units in specified area gets points over time, the team that reaches point limit first wins
  • Team Deathmatch - get points for killing enemy units, the team that reaches point limit first wins
  • Arena Team Deathmatch - get points for killing enemy units, the team that reaches point limit first wins, fought in small arena
  • Arena Gun Game - starts with predefined list of weapons, everybody starts with the first weapon and progresses to next one once they manage to kill 2 opponents. First player to reach the last weapon and achieve the 2 kills wins the game
  • Defense - defend area against increasingly more difficult waves of enemies



How to use
Go to Editor, place a BLUEFOR unit on the map then go to modules > "Random Infantry Skirmish" > "RIS - Game mode" and place it anywhere on the map. And you're done! If you want to define custom locations, you can use the "RIS - Location" module.



How to add multiplayer support
Adding multiplayer support is a bit harder:

  1. Add any number of playable units to BLUEFOR and OPFOR (resistance will break the mod, don't do that)
  2. Add https://community.bistudio.com/wiki/Description.ext to your mission with following:

// Don't display briefing map, it's useless in this case briefing = 0; // Configure respawn system respawn = "INSTANT"; respawnTemplates[] = { "RSTF_Respawn" }; respawnOnStart = 0; // Custom respawn template for this mission class CfgRespawnTemplates { class RSTF_Respawn { onPlayerRespawn = "RSTFM_fnc_respawn"; respawnTypes[] = { 1 }; respawnOnStart = 0; }; };



⚠️ Where to report issues / suggest changes
Please direct all requests and issues to the source code repository:
https://github.com/SkaceKamen/random-infantry-skirmish/issues
Popular Discussions View All (9)
13
May 28 @ 12:07pm
Multiplayer
dims123
3
May 13 @ 9:24am
How to disable stamina and sway?!
sadovan
1
Apr 26 @ 11:17pm
animated recoil coefficient changer & RIS are iffy when used together
George
144 Comments
Max Shadow Jun 11 @ 4:54pm 
Right after spawning I get a bunch of console errors. I don't know if that affects the mod. This happens even without any other mods. I'll create a ticket on the Github.
JRM Jun 9 @ 2:51pm 
Enjoying your mod so far is the best thing ever made in Arma workshop But I was wondering if its possible to have AI always in control of groups, I noticed that once the TL dies or no one is left the command get delegated to my but I enjoy playing as a soldier and following orders....Any way to make AI always in command of my side group?
maguzazmoth Jun 9 @ 1:33pm 
How to respawn over editor mission created? Nice bloodbath scenes, but if i die, i cannot revive
VietnamWarSummarized Jun 4 @ 6:53am 
Is there a way where, I can play solo like friendly units will not spawn, it is me alone vs the entire enemy army.
Violator Jun 1 @ 3:47pm 
Hello.
why do some units stand and do nothing and sometimes start dying?
VietnamWarSummarized May 31 @ 8:30pm 
Here is the error script I get:

File RIS\fnc\spawn\fn_getGroupspawnpositions.sqf ..... line 73
if (count(_emptyposition)
Хиросима May 28 @ 9:23am 
Also any way to add money as a host mid game?
Хиросима May 28 @ 8:04am 
Can we customise vehicle loadouts?
MightyNut May 26 @ 7:35am 
Please make it so ai can order artillery
Adrian Shephard May 25 @ 11:15pm 
@GruntLife0369 its most likely ace3 but idk how to reconfigure it in the game store tho (as idk what you mean by that because I never did it)