Project Zomboid

Project Zomboid

128 ratings
Extra Fire Damage
   
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1.773 MB
Mar 7, 2023 @ 9:43am
1 Change Note ( view )

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Extra Fire Damage

Description
Zeds burn too slow, sometimes taking upwards of 10 minutes for fire to clear a horde. This fixes that.

Zombies die in 20-30 seconds after ignition, enough to still worry about them spreading the fire but not enough to occupy eons kiting them around. Player damage in unaffected by this mod, only zombies take the extra damage.

Workshop ID: 2943659774
Mod ID: extrafiredamage
22 Comments
kushman257 Jan 24 @ 3:40pm 
Possible update to B42?
MGE King Nov 30, 2024 @ 8:26am 
same thing zeds not being killed. all burnt zombies respawn in same area after awhile
Nathanial Thao Ezcema Atopia Nov 1, 2024 @ 1:59am 
AAAHH CAUSAAA
CraZyjayZ Sep 14, 2024 @ 8:39am 
seems like zombies are having problem dying, the burnt ones keeps coming back to life getting after in and out of my trailer, which maybe causing the map area to reload. Literally the same horde respawns right back outside my trailer.
pieandcheese647  [author] Mar 1, 2024 @ 8:33pm 
Player damage is unaffected, only zeds take the increased damage. Players are just incredibly vulnerable to fire damage in the base game.
d4n13lus Mar 1, 2024 @ 8:08pm 
sorry i dont like, the fire damage to player is too fast, dont have time to heal! :(
FenFenScreeScree Feb 29, 2024 @ 10:57pm 
Never understood why it takes so long for a rotting corpse to burn in this game. They have less fluids in their body than the living do, and they don't exactly heal. Meanwhile, it should be a vanilla function that players can stop drop and roll but instead you either gotta pour water on yourself or use a mod.
pieandcheese647  [author] Jan 27, 2024 @ 5:37pm 
the vanilla setting, the number is 0. This purely adds extra damage while the zed is on fire not present in the base game. To make the fire do less damage, further reduce the number.
Blessed Mother Jan 27, 2024 @ 5:25pm 
If I were to want to change the time until it kills a zombie, to say, 1 minute instead of 20-30 seconds, what should I change zombieToTest:setHealth(zombieToTest:getHealth()-0.001) to? What is the vanilla setting? Thanks!
TraumaSCL Jan 17, 2024 @ 3:08pm 
bro i love your mod.
Could you make a mod so that the fire only damages the players and the zombies? but that it does not damage any structure such as houses or containers? On my server we would love to be able to burn other players or zombies but we have disabled the fire so that they do not troll by burning houses or loot areas