Black Mesa

Black Mesa

124 ratings
HEV Mk IV by Alejandro Avila
3
   
Award
Favorite
Favorited
Unfavorite
MODEL: Weapon, NPC, Creature
Tags: Hev suit, BMCE
File Size
Posted
Updated
550.134 MB
Feb 26, 2023 @ 9:28pm
Mar 29, 2024 @ 9:45am
19 Change Notes ( view )

Subscribe to download
HEV Mk IV by Alejandro Avila

Description
An all-new HEV Suit model overhaul pack! Featuring the lovely model by Alejandro Avila!

This suit was originally created as a base for the Stalker enemy in the possibly upcoming Borealis; Last Man Standing Mod.
The modeler, Alejandro Avila, aka DG-191 or nul_del, saw it fit to upload the base model publicly, sort of. He uploaded the model to VRChat and Tower Unite.
Seeing as how there's ways to extract the Unity scene file for a VRChat avatar from cache files, I procured the file from my own computer's cache, and exported everything I needed to port this bad mamma-jamma to Black Mesa, including the model, obviously, and the textures.
Getting the textures to work especially was a fun challenge for me, and the fact that the vanilla v_hands model has a standard pose so borked, I had to find other solutions, eventually settling on editing Black Mesa: Blue Shift's hands model, as it conformed to the standardrig format.

I've attempted to reach out to the original modeler multiple times, yet have been unable to reach him or is just flat-out being ignored. I attempted to message him on ArtStation, but the message button disappears on his page after login. I tried to send a friend request to his Steam Account, again to no avail. I posted a Discussion on his Tower Unite HEV Workshop Item, radio silence. I even found his Instagram, and again, have gotten no response.

I'm figuring the pack is transformative enough to fall under Fair Use, as it includes;
  • Every vanilla weapon
  • NPCs in Xen
  • Zombies
  • Gibs
  • Compatibility with BMCE:R HECU Realism Expanded & Knuckles!
  • NEW UPDATE! Alternate VPK Featuring Juniez's Classic Weapons and Fewes' Mk IV hands!
  • NEW NEW UPDATE!! The Material's Got Hands Update! I've gone back and completely redone the textures for the models, utilizing all tools available to properly port the original PBR materials to Source. I've also gone into the viewmodel hands, reposed them, updated the rigging, and applied one level of subdivision to appease those saying the viewmodels were too low poly. Hope this appeases those looking for something on the same level of detail as the vanilla hands.
  • Newly added; HL:A Headcrab Zombie by [Olive].

"DAMN THE HANDS LOOK SO ♥♥♥♥♥♥♥ ASS!!!!! 🔥🔥🔥🔥🔥" - Eliguy777

Check out the GMod port!

Credit to Alejandro/Alex Avila for creating this amazing model in the first place. Check out his socials!
(DG on Steam)(DG-191 on Artstation[www.artstation.com])(nul_del on Instagram[www.instagram.com])
Credit to Brain Dead for making the Classic Headcrab addon
Credit to BlackLambda25 for making the excellent Nuclear Mission Jam Loop heard in the showcase vid
Credit to HECU Collective for making the hands animation.

191 Comments
Feruz Jan 1 @ 11:08am 
I really like the costume, but please improve hev hands, they look like they're made of plasticine.
Unit 3650 Oct 14, 2024 @ 6:09pm 
Thanks
thatmoodyguy  [author] Oct 14, 2024 @ 11:34am 
The HEV Fusion is the Juniez pack, the accurate colors is just alternate textures
Unit 3650 Oct 14, 2024 @ 9:00am 
Do I use the HEV fusion files or the accurate color files for Juniez's pack?
thatmoodyguy  [author] Oct 9, 2024 @ 9:43pm 
Because the textures were made to be used as an NPC model, they weren't meant to be viewed so close. It was the most accurate HEV model I could find before DetectiveEdd made his latest models.
Chicken Jockey Oct 9, 2024 @ 6:46pm 
Why do the hands look like they were made in MSN paint?
thatmoodyguy  [author] Sep 7, 2024 @ 8:13pm 
I recommend moving the VPKs you want to a custom folder [Black Mesa/bms/custom/], this makes it easier to add mods and control in what order they load
Sir David. Sep 7, 2024 @ 2:05pm 
I think I have a bug or it's because I installed the mod wrong, but in the zombies with HEV they are the normal suits, not the suits of this mod.
thatmoodyguy  [author] Aug 4, 2024 @ 12:04pm 
The aggro zombies have a different animation set and behavior. I think it needs to be used in tandem with the Aggro Zombies mod
FearOn739 Aug 3, 2024 @ 7:36am 
Great mod, I was wondering what is the difference between aggro hev zombies and normal hev zombies, because I can't see anything different about them?