DayZ
Not enough ratings
(Not Supported) TisyBunker_Complex11 (Free Map Location)
   
Award
Favorite
Favorited
Unfavorite
Type: Mod, Server
Mod Type: Environment, Terrain
File Size
Posted
Updated
48.213 MB
Feb 25, 2023 @ 3:47pm
Mar 10, 2023 @ 6:42am
4 Change Notes ( view )

Subscribe to download
(Not Supported) TisyBunker_Complex11 (Free Map Location)

Description
Feel free to use as you wish. Sadly, I no longer have time to support or update.


Free files used with DayZ Editor to add a new Bunker at Tisy Military base.

Welcome to Complex 11, an expansion to Tisy with lots of loot spawn points and areas for PVP. This map location was developed for my private server and after getting some positive feedback I wanted to share it with the community. Something that has kept me so engaged in this game has been the mountain of free content to spice up the game play and I hope to give back, even if my skills are mediocre at best.
The should be considered in Alpha and there are still many fixes needed that I have just not found. However, if the community likes this area and you let me know of issues in the comments, I am committing to making updates over the coming weeks. It would also be exciting to see others with more talent take this area and add to it, just give it back to the community please.
That brings me nicely into the use of these files, you are welcome to do with them as you please provided it is in line with the terms used by the dependent mods (DayZ Loader, BuilderItems, TerrainIslands, and DayZ itself).

Installation:

Client (Player) you do not need this file, only the server admin will.

Server (Host)
This is not a mod, the addon is blank and should not be uploaded to a server. The files you need; Tisy_Complex11.dze (added mpmissions EditorFiles), mapgrouppos.xml (Copy and paste as addition to current), and cfgundergroundtriggers.jason (Copy and paste as addition to current) are located in the “Add These” folder.

1. Make sure you have downloaded and have DayZ Loader, BuilderItems, and TerrainIslands ready on your server. DayZ Loader will require you run and restart the server at least once before you will be able to see the “EditorFiles” folder under mpmissions.
2. Download the mod @TisyBunker_Complex11.
3. Open the mod in your workshop mods folder and you may need to turn on hidden files to see the mod path likely similar to “C:\SteamLibrary\steamapps\common\DayZ\!Workshop”) You can also right click on the mod from the DayZ launcher and select to see the local files.
4. After opening the @TisyBunker_Complex11 folder, open the “Add These” folder.
5. Place the Tisy_Complex11.dze file in your “EditorFiles” folder under mpmissions in your server.
6. Open the “MGP” file in the “Add These” folder and copy lines between the “step 6” into your mapgrouppos.xml
7. Open the “LightingTriggers” file in the “Add These” folder then copy lines between the “step 7” into your cfgundergroundtriggers.json. As this step can be tricky, I recommend using a json validator such as https://jsonlint.com/ to make sure that all is correct.
8. If you do not already have the “PunchedCard” in your Types.xml file, you will need to add it as the card is required to open two of the three entry points to the complex. In the “Add These fold” and inside the “Types – PunchedCard” folder you will find an example for what to add to your Types.xml
9. Have fun!

Required Mods:

• DayZ Loader
• BuilderItems (Not needed if using DayZ Expansion Assets or Bundle
• TerrainIslands

Better with mods:

• Steel Doors (RELIFE)
• DayZ Expansion
• SpawnerBubaku - (Configs Coming soon)
• CJ187-LootChest - (Configs Coming soon) NOW SUPPORTED!
• Custom Keycards - (Configs Coming soon) NOW SUPPORTED!
• DNA Keycards - (Configs Coming soon) NOW SUPPORTED!
Future Plans:
• Fix issues and accessibility issues as understood.
• Better lighting config, not at all happy with the current
• Add configs for SpawnerBubaku, Expasion AI, and possibly others that are suggested.
• Add “Gate Control Room” to be used with transporter mods. (Now in progress)
• MapGroupProto.xml suggested changes.
• More with your feedback!

Issues / Suggestion:

Please call them out so we can improve this project for all to better enjoy! This is my first time posting something publicly and I have a lot to learn, please be kind in your criticism and I will put in time to make this even better!

Closing notes:

• Lighting not finished for caves.
• Client FPS likely to drop while in Complex 11, there is a lot to load and slower systems may see significant performance loss.
• Changing loot tiers or edits to you MapGroupProto are recommended for better item spawns.
• I have resized and deleted items, not using the DayZ Loader tool is strongly advised against.
Thank you!
Popular Discussions View All (1)
0
Mar 10, 2023 @ 6:18am
PINNED: cfgundergroundtriggers.json
Appolo0297
26 Comments
Kevin Nov 21, 2024 @ 7:03pm 
Has anyone edited the underground triggers again?
RAZERBack210 Nov 3, 2024 @ 1:09pm 
man i hope all gets better for you. thanks for the update @appolo0297
Appolo0297  [author] Nov 3, 2024 @ 10:49am 
Sorry folks, I no longer can support this given life's changes. Feel free to pack, edit, use as you wish!
RAZERBack210 Oct 15, 2024 @ 3:31pm 
i hate being that guy but it looks like the 1.26 update has caused an issue with this edit file. :.(
its been brought to my attention that some concrete slabs have moved positions. im just wondering if this will be fixed? as i loved this location and so do many of my players. thanks again for all your hard work!!:shellshock:
RAZERBack210 Jul 1, 2024 @ 7:58pm 
so far so good!!! im wondering if you have any triggers for adding spawning enemies. would make things interesting in there
RAZERBack210 Jul 1, 2024 @ 4:03pm 
just installed it and waiting a restart. well see how my players like it. it looks awesome though!:approved:
Craig Mar 9, 2024 @ 6:05am 
PBO File ????
smithygsxr600 Sep 3, 2023 @ 5:53am 
no loot is spawning, and all files are valid
THE BEST THERE EVER WAS Aug 25, 2023 @ 12:23pm 
Looks nice, do you allow repacking?
MangoAU Jul 27, 2023 @ 9:27am 
Did you ever get the spawner Bubaku files done?