RimWorld

RimWorld

148 ratings
Throw Them (Continued)
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
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663.092 KB
Feb 25, 2023 @ 12:34pm
Jun 27 @ 1:49pm
4 Change Notes ( view )

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Throw Them (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
946 items
Description

Update of busted_bunnys mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2586553860



[discord.gg]
[github.com]


Grenades? What grenades? You never used grenades? Time to change it! MAKE GRENADES GREAT AGAIN!



This mod creates a gizmo (button) on pawns for every type of grenade in their inventory. When pawn is drafted you can issue him an order to throw grenade without equipping. It works the same way as if it was equipped, but now you don't need to make those 10 clicks to swap weapons.
Grenades should enchance combat, not cripple it.

However, since vanilla doesn't have an option to pick up items into inventory, you need another mod that will allow that (ex. Pick Up And Haul or Combat Extended).

Bugs and suggestions

If you encounter any errors related to this mod or notice bugs, please post about it into bug reports section. If I can't reproduce it - I probably won't be able to fix it, so provide steps how to reproduce bugs.
Also feel free to post any suggestions in comments on how to make this mod better.

Compatibility
Any mod should work fine with this mod.
By default only vanilla grenades and any modded grenades based on vanilla will appear as buttons.

Completely safe to add and remove midgame.

Combat Extended is fully compatible!


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: throwing, weapons
49 Comments
kootranova1 Jul 27 @ 12:33am 
Thank you for a quick answer. I've already checked what settings I can find, so i'll ask around. Have a good one.
Mlie  [author] Jul 27 @ 12:31am 
@kootranova1 This mod just adds the possibility to throw grenades from the inventory with a button. It does not change the auto attack logic as far as I know
kootranova1 Jul 27 @ 12:20am 
Hello, just wanted to ask if there was a setting for restricting grenade use? My colonists keep using them as a close range option without me prompting them.
I'm using Simple Sidearms, so it might be that instead, but I thought I might as well check here first before removing either mod.
Mlie  [author] Jul 23 @ 10:30pm 
@Just Please see the Reporting Issues section described above
Just Jul 23 @ 6:54pm 
Not sure if it will be much helpful (due to number of mods), but here is a log: https://gist.github.com/HugsLibRecordKeeper/acd9aca5b27f8ca81b2a07cf9a34a32d

[code]Throw Them second transpiler failed, please send log to bug reports[/code]
Mlie  [author] Jun 15 @ 3:15am 
@Bronips Yes, see Discord for progress
Bronips Jun 15 @ 3:10am 
1.6?
Mlie  [author] Apr 14 @ 1:48am 
@123caboom Should work with anything as it just shows a gizmo for any throwable in the pawns inventory, no need to equip it.
123caboom Apr 14 @ 1:44am 
Video is btw. Not available
123caboom Apr 14 @ 1:43am 
Am i the first one to ask if this works with simple sidearms?
Does the gizmo-trigger then is a onetimer?