RimWorld

RimWorld

64 ratings
Big and Small - Rescale Project
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
8.546 MB
Feb 25, 2023 @ 10:42am
Apr 10 @ 3:17am
9 Change Notes ( view )

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Big and Small - Rescale Project

In 3 collections by RedMattis
Red's Workshop Mods
27 items
Big and Small - Integrated Mods
33 items
Big & Small - Rescale Project
11 items
Description
The goal of this mod is simple. Cosmetically or functionally scale races and xenohumans from other mods where it makes sense with their lore/description.

The mod uses load-folders so modifications will only run for the particular mods you have in your list. If the only thing you've got is Android Tiers Reforged f.ex. then only behavior related to androids will be loaded.

Currently supports
Vanilla
Genies have 10% bigger heads.
(lost track of who suggested this)

MH - Android Tiers

Cosmetic changes to all Tier Androids to math their actual BodySize value.
(Suggested by Wisp)

Android Tiers Reforged
Cosmetic changes to all Tier Androids.

Vanilla Expanded Hussars
Uhlan's Giant gene now uses Big & Small scaling methods instead.
(suggested by Get Donked On)

Warhammer 40K Genes and Psycasts
The various space marines have lore accurate scaling now.
(suggested by Z3tta)

Warhammer Daemonettes
Daemonettes are ~20% larger now.
(suggested by Z3tta)

Lore accurate size.
(suggested by Trow)

Biotech Expansion - Mythic Gene Pack
Glintscales lose robust and melee damage and gain half-jotun size in return.
(suggested by Sparktiic)

Astartes
Lore accurate rescale.
(suggested by 3rd crusade best crusade)

Custodes
Lore accurate rescale.
(suggested by 3rd crusade best crusade)

Thrumboian Race
A bit larger
(suggested by warmainiac)

Thrumkin
(suggested by deadmeat)

Planned
-

Suggestions?
Feel free to suggest races to be added to this mod.

If you'd like to make your own patches feel free to @ me and I'll make a hyperlink to them in this description.

Mod Discord
[discord.gg][ko-fi.com]
36 Comments
MagerKatorga Apr 30 @ 6:44pm 
Possible patch for Rim-Elves?
RedMattis  [author] Apr 24 @ 9:36pm 
@ThePiggyGalax
I haven't tested most of the mods going from 1.4 to 1.5. In most cases they should all work fine as long as the other mod author didn't change the names of their genes/races/etc.
ThePiggyGalaxy Apr 23 @ 7:19am 
Also, does the patch for Warhammer 40K Genes and Psycasts still work with its newer version ?
ThePiggyGalaxy Apr 22 @ 2:11pm 
Could you maybe do the same for the Rim-elves and Stoneborn from the same author, his mods add their own resize genes, so you'd just have to replace those with a patch!
RedMattis  [author] Apr 22 @ 12:42am 
@fiord88
Sure. I'll add a note to look into it.
fiord88 Apr 21 @ 6:49am 
is there chance, you add rescale Rim-Gnoblins mod?
RedMattis  [author] Apr 16 @ 12:55pm 
I think Ludeon is going to fix it. Otherwise I’ll get rid of it.
JoeOwnage Apr 16 @ 5:16am 
Is there a mod option to turn off the 10% bigger Genie heads? I like the idea but the hairs and stuff don't line up right
Benji Mar 5 @ 1:29pm 
ok i understand now. ill just turn the ever growing gene off w cherry picker until that gets fixed if ever
RedMattis  [author] Mar 5 @ 11:09am 
@Benji
That is correct. Boarskins are handled by Vanilla Expanded Framework. I did specifically bring up making patching for Nal's Facial Animation, but it was decided against.