Barotrauma

Barotrauma

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Warden
   
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Feb 24, 2023 @ 9:56am
Nov 4, 2023 @ 10:38pm
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Warden

In 1 collection by Honey Boy
My submarines
4 items
Description
Warden is an attack vessel constructed by one of the neutral stations to defend against coalition. Now that the station is on it's knees, it is now produced by Coalition for it's own needs. Has enough firepower to blast throught anything, although captains should still be careful and not underestimate enemies if one doesn't want to experience fate the poor crew had while defending it's home.
Submarine is armed with two double coilguns, one flak cannon and one pulse laser by default, as well as one empty hardpoint. All turrets are controlled from gunnery compartment except for flak cannon, which can be controlled from command room.
Command room is fitted on the bottom of submarine and is outfitted with reinforced glass. Captain can control the submarine from here, activate discharge coils on either top, bottom or front of the submarine, send depth charge and turn on intruders alarm.
All rooms (except for ballasts) are fitted with two kinds of alarms. First one automatically activating when smoke/water is detected in the room, while second one must be activated manually by the captain in the command room which signals an intruders alert on the submarine. While first kind of alarm is active only in the problematic room, intruders alert is fitted in almost every room and all work at once.
Medbay, gunnery compartment (as well as armory) and command room entrances are fitted with locks which let you lock the entrance for the rest of the crew. Medbay and gunnery compartment can be locked/unlocked by medic and officer respectively, and while only captain is able to lock/unlock the command room, he also has access to all rooms.
Price: 31000mk
Size: 58x18m
Cargo storage: 8 crates + 4 in engineering compartment (12 in total)
Recommended crew size: 6-11
Recommended crew experience: experienced
9 Comments
Quake 4 on the Xbox 360 Nov 8, 2023 @ 12:26pm 
submarine
Agitatio Nov 5, 2023 @ 1:29am 
When it comes to vanilla subs, ammo shelves are just manually filled with necessary ammo.
as for the hidden medical cabinet under medfab, if that's intentional then so be it. Just looked unintentional to me.
Honey Boy  [author] Nov 4, 2023 @ 10:37pm 
@Agitatio Not sure if i can do somethin with ammo shelves since if i input the correct tags the only one correct ammo box will spawn there and the rest is all coilgun ammo, and the bots will bring only this type of ammunition here even if you switch turrets.. I think its better to just leave the tags as it is and manually put the boxes. As far as I'm aware it doesn't break bots and they still put any ammo boxes in game with base tags.

Fixed fabricator not showin up when openin fabricator, thank you

And whats wrong with medical cabinet? I mean sure it looks weird (dont question my mind back when i was decoratin the sub), but as long as it doesn't cause any problems, it should be fine.
Agitatio Nov 4, 2023 @ 3:06pm 
Another one, sorry.
What's up with that weird hidden medical cabinet under the medfab?
Agitatio Nov 4, 2023 @ 11:19am 
Also, container linked to fabricator isn't shown side-by-side when opening fabricator.
Honey Boy  [author] Nov 4, 2023 @ 8:34am 
@Agitatio Looks like i forgot to fill in the tags, gonna fix that ty
Agitatio Nov 4, 2023 @ 5:27am 
Ammo shelves could use manual fill with proper ammo types. Right now they all just get auto filled with coilgun ammo.
Sir_Trollman Aug 16, 2023 @ 1:00am 
Waifu cringe, and DEATH TO THE MPLA
Quake 4 on the Xbox 360 Aug 15, 2023 @ 1:01pm 
Good sub, bad lore and okay waifu.