Space Engineers

Space Engineers

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Daedalus Station
   
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Type: Blueprint
File Size
Posted
Updated
20.592 MB
Feb 9, 2023 @ 12:51am
Apr 22, 2023 @ 3:17pm
32 Change Notes ( view )
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Daedalus Station

Description
FEATURES
  • Ring Gravity
  • 4x Hangars (7x7x4)
  • 1x Large Reactor
  • 6x Luxury Apartments
  • Market District
  • Dance Club
  • Grav Ball Court
  • Shooting Range
  • 4x Refineries
  • 2x Assemblers
  • 3x Large Ship Docks*

NOTE: The station is currently set as a static grid. As a result if you try to merge-dock to the station, you will not be able to undock. You can select the "Convert to Ship" option from the Info tab in the terminal, but treating the station as a dynamic grid is not particularly stable at the moment. I'm working to fix this.


SUBGRID BLUEPRINTS
Pod 2 - Dance Club & GravBall Court

Pod 4 - Residential Apartments

Pod 6 - Residential Apartments

Pod 8 - Market & Shooting Range


STATS
PCU: 54870
12 Comments
Lazarus Nov 13, 2024 @ 8:22pm 
@SJ_Omega no problem at all, appreciate you uploading them!
Mushroom Steve Nov 13, 2024 @ 3:31pm 
Wicked, 'preciate the dope blueprint!
SJ_Omega  [author] Nov 13, 2024 @ 2:24pm 
@Lazarus Sorry I dragged my feet on that for so long! :KSad:
I've uploaded the blueprints for all four of the diagonal pods and linked them above.
Lazarus Nov 11, 2024 @ 1:59pm 
@SJ_Omega I see you mentioned uploading the other grids in this build as their own blueprints. Could you still do that? This station is awesome, but not being able to build it in survival sucks haha.
SJ_Omega  [author] Apr 6, 2023 @ 3:41am 
@Mukto Heh, that's been on my ToDo list for quite a while.
Mukto Apr 6, 2023 @ 12:15am 
Just Wondering! Any chance of gettting a Large/Medium Carrier from you?
Alumas Mar 14, 2023 @ 6:27pm 
@SJ_Omega I ended up creating BP for the pod sub grids in a creative game and I'm still learning some of the idiosyncrasies of projectors.

I had guessed correctly, manually placing the blocks allowed the game to figure out where the block was supposed to connect.

By block count I'm only a third or so into the build (excluding the four pods), but I am trying to focus the conveyor system to boost ore processing and component production and needed the conveyor bridge in Pod 8.
SJ_Omega  [author] Mar 14, 2023 @ 4:25pm 
@Alumas Yeah, I can imagine the subgrids would be a bit tricky in survival. Would it help if I uploaded those grids as their own blueprints with a projector lined up? That's actually how I had to build them in creative.
Alumas Mar 13, 2023 @ 7:47pm 
Decided to try to build this in survival. I am struggling to build the sub grids in areas due to interference. I've only tried building from the projection, I haven't tried manually placing blocks yet.

Definitely a beautiful station and I was looking forward to building a small grid buggy to drive around the ring.
Rhea.licious Mar 2, 2023 @ 6:29pm 
Hehe Entrapta's