Arma 3
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Fallujah 2.0
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
215.861 MB
Feb 1, 2023 @ 5:51am
Apr 28, 2024 @ 8:17pm
2 Change Notes ( view )

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Fallujah 2.0

Description
ArmA 3 - Fallujah 2.0 by Shezan74.Port by ANZACSAS Steve.

- Arma 2 Terrain by Shezan74.
- Permission recieved directly from Shezan74.
- CUP terrains dependency removed.
- Requires CUP_Core only.
- Uses all Arma 3 features.Lighting ,weather ,AI Clutter params etc.
- Updated Clutter.
- Changed some near textures to better suit Arma 3 lighting etc.
- Fixed destroyed building error!!
- Reduced Haze.


Features
--------------------------------
- 10x10 Km terrain, 4x4 km city terrain
- Based on satellite pictures from real Fallujah area
- Big city (more than 3.000 buildings and growing)
- Houses and palms from ArmA1 to keep high performances and framerate.
- 2 Bridges and 2 dams
- Real based road grid
- Object placement AI-Friendly
- Urban, desert and oasis area
- 330.000 objects placed
- One military airport to the south, one FOB on the northern area (by -[TdC]-Ultimo.it) and another helicopter base in the northern city area.
- World Tools has been highly used in building the city to create environment randomness and bio-diversity.

Copyright 2023[ANZACSAS Steven].This item is not authorised for posting on Steam, except under the Steam
account named ANZACSAS Steven.

Do not re-upload or take any part of this upload without my permission for any reason whatsoever.
158 Comments
FIREFOX May 7 @ 6:35am 
Fallujah would be an exceptional map if it had buildings with the same interaction as those on the Sa'hatra map.
Jonathan123ii Apr 19 @ 3:43pm 
For anyone wondering there's an Antistasi Ultimate Extension by Syrreal to support antistasi.
ANZACSAS Steven  [author] Mar 4 @ 8:22pm 
not sure m8.I have an update for this coming soon.Just fixn the sat tex coloring to look alot more desert
Price Mar 4 @ 3:46pm 
Is this compatible with antistasi ultimate??
ANZACSAS Steven  [author] Feb 8 @ 10:23pm 
Look in your editor.Selct terrain from there.
ASSBITCH2 Feb 8 @ 5:14pm 
it does not show up on the scenario tab
ANZACSAS Steven  [author] Jan 19 @ 7:49am 
Or maybe you have something turned off in options or difficulty settings
Kiwi_Twitches Jan 19 @ 3:40am 
@pugman200 There should be a grid, that's not map but Arma engine itself.
Probably running something you shouldn't be ;)
pugman200 Jan 18 @ 8:52pm 
is there any chance of actual grids being added in? I'm getting no grids on the map or GPS
ANZACSAS Steven  [author] Jan 18 @ 8:26pm 
No work m8.It was proted to run in A3 correctly and that is it.Maybe Shezan will pick up the project again one day but most likely not.Thanks for your interest.:steamthumbsup: