Arma 3
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Fallujah 2.0
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
215.861 MB
Feb 1, 2023 @ 5:51am
Apr 28 @ 8:17pm
2 Change Notes ( view )

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Fallujah 2.0

Description
ArmA 3 - Fallujah 2.0 by Shezan74.Port by ANZACSAS Steve.

- Arma 2 Terrain by Shezan74.
- Permission recieved directly from Shezan74.
- CUP terrains dependency removed.
- Requires CUP_Core only.
- Uses all Arma 3 features.Lighting ,weather ,AI Clutter params etc.
- Updated Clutter.
- Changed some near textures to better suit Arma 3 lighting etc.
- Fixed destroyed building error!!
- Reduced Haze.


Features
--------------------------------
- 10x10 Km terrain, 4x4 km city terrain
- Based on satellite pictures from real Fallujah area
- Big city (more than 3.000 buildings and growing)
- Houses and palms from ArmA1 to keep high performances and framerate.
- 2 Bridges and 2 dams
- Real based road grid
- Object placement AI-Friendly
- Urban, desert and oasis area
- 330.000 objects placed
- One military airport to the south, one FOB on the northern area (by -[TdC]-Ultimo.it) and another helicopter base in the northern city area.
- World Tools has been highly used in building the city to create environment randomness and bio-diversity.

Copyright 2023[ANZACSAS Steven].This item is not authorised for posting on Steam, except under the Steam
account named ANZACSAS Steven.

Do not re-upload or take any part of this upload without my permission for any reason whatsoever.
137 Comments
muhammad al-mushalah Jul 7 @ 4:05pm 
Come, Mr. Taliban. There is much to see.
ANZACSAS Steven  [author] Jun 15 @ 8:06am 
:steamthumbsup:.
Close Jun 14 @ 5:20am 
Haha you didnt make the see through grass mod, but again, thanks for the maps (im an idiot)
Close Jun 14 @ 5:09am 
Just wanted to drop by and say thanks for the mods bro, use your maps and your no see through grass and its a game changer, I say again - thanks haha
ANZACSAS Steven  [author] May 29 @ 11:58am 
Thanks for the feedback m8.I'll have a lok into it when i get some time.Cant promise i can fix it though m8.:steamthumbsup:
Omon [OFPS] May 23 @ 1:44pm 
Hi Steven,
Getting largo spam of errors on building destruction, any ideas ?
Cheers!

Hitpoint HitRoof4 listed in replaceDamagedHitpoints not found in the model ca\buildings\dum_olez_istan2.p3d
ANZACSAS Steven  [author] May 1 @ 3:42am 
Np m8.Thank you for your feedback!!
Tookatee Apr 30 @ 1:58pm 
That fixed it! Thank you for the timely fix and for the wonderful map!
ANZACSAS Steven  [author] Apr 28 @ 9:52pm 
try that m8.Any better?
Tookatee Apr 27 @ 1:03pm 
Actually the latter is likely the exact reason why this mod isn't showing up in the launcher since you needed to put the workshop ID for the mod there (2926828901).

Hopefully this gets fixed so that this mod gets more visibility and use in more missions as it definitely deserves to!