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Current mod also has wrong calculations when paired with XP Tweaker mod and the last one affects some multipliers of skills that have books, maybe a reason is same, will be nice if it will be fixed too.
I hope it's clear, my Eng is bad, thatnks in advance, it's must have mod!)
1) 0 skill, so 0.25 multiplier, so 0.5xp per watch: (75+150)/(0.5*3) + 300/(0.5*5) = 270 watches to 3 level with books. I did an experiment: disassembled 270 watches and THEN read 2 first volumes of electronics, and got a perfect level 3. Great mod work, everything is as it should be! BUT..
2) Profession Engineer with +1 Electronic, so x1 multiplier and 2xp per watch: 150/(2*3) + 300/(2*5) = 55 watches to 3 level with books (we have 1 lvl from start). Experiment: after 55 watches and 2 books after that I have 250 of 300 points of 3 level, it's WRONG! I also re-test that with: read 1 volume, disassemble 25 watch, read 2 volume and disassemble other 30 watch and it's perfect level 3 as it should be.