RimWorld
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Mod, 1.4, 1.5, 1.6
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23 stycznia 2023 o 11:41
12 czerwca o 3:16
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W 1 kolekcji stworzonej przez Mlie
Developed by me
Przedmioty: 108
Opis


I made this mostly for my own use but perhaps it can be of use for someone else as well.

It adds an extra dev-option similar to the vanilla "Make colony"-action with the difference that you can select what mod to load items from. It can for example be useful to check all items in a mod before publishing it.

It will spawn:
  • A power-grid covering the map
  • A power-node to the power-grid with 900000W power for testing
  • All items
  • All buildings (adding recipes to all workbenches)
  • A pawn from each race
  • All terrain definitions
  • All plants, each in its own zone

Compared to the vanilla colony-action it will also work regardless of map-size and will spawn all items instead of just filling a 33x33 square.

[dsc.gg]
[github.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: dev-tool
Komentarzy: 28
seobongzu 14 czerwca o 4:04 
Why did I not know about this mod until now?
Mlie  [autor] 3 czerwca 2024 o 9:47 
@TheFriendlyDanishGamer Its in the development mode-settings: https://rimworldwiki.com/wiki/Development_mode
joseasoler 16 marca 2024 o 9:50 
I wanted to thank you for creating this mod, and for updating it to 1.5 so quickly. It is being very useful for testing mod updates!
Mlie  [autor] 31 stycznia 2024 o 0:38 
@Master Pi Please see the Reporting Issues section described above
Master Pi 30 stycznia 2024 o 16:09 
wait a sec its not showing up
Master Pi 30 stycznia 2024 o 16:03 
thanks i will try it
Mlie  [autor] 29 stycznia 2024 o 22:00 
@Master Pi Its listed in the debug options as long as the mod is enabled.
Master Pi 29 stycznia 2024 o 17:37 
i can't get to it, whats the problem? do i need to disable the dev mode and turn it back on ingame?
Mlie  [autor] 31 grudnia 2023 o 23:26 
@I'mhuman Yes, its using the same logic as the vanilla spawning of a full colony. Its not for adding items to a game
goosboi 31 grudnia 2023 o 23:22 
It destroys my world